Beerwalker
New Member
- Joined
- Nov 30, 2012
- Messages
- 30
- Reaction score
- 0
Trinity WItch Doctor Edition
View attachment 74889Trinity CE with improved WD AI v. 0.6.1 beta
What is it??
It's a modified Trinity Community Edition, improving some WD AI. It doesnt focus on some particular build, but improves ablities usage in general.
UI screenshot:
Some future plans:
Instructions:
Some suggestions:
Known issues:
Changelog:
Rules for abilities added to UI:
UPDATE 18.12:
Uploaded v. 0.6.1 beta. Tried to fix some sacrifice bug. Only for 1.7.1.4 trinity now. You feedback is welcome.
You can download modified trinity from the link below.
If you think I really helped you, feel free to buy me a beer or two. Click to donate.
View attachment 74889Trinity CE with improved WD AI v. 0.6.1 beta
What is it??
It's a modified Trinity Community Edition, improving some WD AI. It doesnt focus on some particular build, but improves ablities usage in general.
1) Many spells reworked( smart locust cast, spirit barrage with manitu, sacrifice, etc.)
2) Tried to make behavior code run faster( dont think it's a bottleneck right now, but anyway)
3) You can now set the runes you use for abilities in WDC settings tab in trinity settings(most abilities added).
4) Feel free to modify code in WitchDoctor.cs and play with different numbers(EXPERIENCED USERS ONLY!)
2) Tried to make behavior code run faster( dont think it's a bottleneck right now, but anyway)
3) You can now set the runes you use for abilities in WDC settings tab in trinity settings(most abilities added).
4) Feel free to modify code in WitchDoctor.cs and play with different numbers(EXPERIENCED USERS ONLY!)
UI screenshot:

Some future plans:
Force bot to stand near the wall when using bears( for that godlike caravan of bears)
Improve avoidance and kite.
Add on option to kite on low health (and disable on full).
Force bot to stand near the wall when using bears( for that godlike caravan of bears)
Improve avoidance and kite.
Add on option to kite on low health (and disable on full).
Instructions:
1) Download modified Giles Trinity CE from the link below
2) Install it using info from the original thread.
3) Open WDC tab in Trinity settings and set runes that you use for abilities.(Not all abilities added yet).
2) Install it using info from the original thread.
3) Open WDC tab in Trinity settings and set runes that you use for abilities.(Not all abilities added yet).
Some suggestions:
1) Set kite distance to 0 in Trinity settings.
2) Post your opinion in this thread!
2) Post your opinion in this thread!
Known issues:
WARNING! IT RESETS TRINITY SETTINGS. IF YOU ARE NOT READY TO SET THEM AGAIN - DONT USE IT
Changelog:
Code:
[FONT=Courier New]v. 0.3 [/FONT][INDENT][FONT=Courier New]1) If u have both fear and spirit walk for out of combat movement - they will no longer be used at the same time.(2sec cd)[/FONT][/INDENT]
[INDENT][FONT=Courier New]2) Added "Force melee bears" option. If checked - will force WD to get closer to mobs and SPAM BEARS. Extreamly awesome if your dps is high.
[FONT=courier new]
[/FONT][/FONT][/INDENT]
[FONT=Courier New][FONT=courier new]v 0.4[/FONT][/FONT]
[FONT=courier new] 1) Locusts now casted on nearest target instead of current one.
2) Haunt works with locusts without bugs now.
3) Now each dog's position is stored. Sacrifice even better now.
4) Slight avoidance improvement.
v 0.5[/FONT][INDENT][FONT=courier new][COLOR=#333333]1) Reworked sacrifice. Added some controls to UI. You can choose how often bot should fire sacrifice. Also you can set to use sacrifice even on one enemy.[/COLOR]
[COLOR=#333333]2) Added UI option to run for health globes when low mana( for gruesome feast).[/COLOR]
[COLOR=#333333]3) And some more little improvements.
[/COLOR]
[/FONT][/INDENT]
[FONT=courier new][COLOR=#333333]v 0.6 beta
[/COLOR][/FONT][INDENT][FONT=courier new][COLOR=#333333]1) Added "near wall bears feature". Now bot tries to find a good near-wall spot to cats bears. In beta it's always enabled, ther's no UI setting to disable it. I need some feedback and test from you.
2) Sacrifice cast should be faster now (I dont have gear for 0 cd dogs, so cannot test it)[/COLOR][/FONT][/INDENT]
Code:
Spirit Walk[INDENT][INDENT]Out of combat:[/INDENT]
[INDENT=3]a)Used if "Allow of Combat movement powers" enabled[/INDENT]
[INDENT]
In combat:[/INDENT]
[INDENT][INDENT]Not avoiding:[/INDENT]
[INDENT=2]a)Used if health lower than 65%
b)Low mana and mana regen rune is set in config(mana regen rune)
c)Chasing goblin[/INDENT]
[INDENT]
Avoiding:[/INDENT]
[INDENT=2]a)Used if health lower than 65%
b)Low mana and mana regen rune is set in config(mana regen rune)
c)Chasing goblin[/INDENT]
[INDENT]
Incapacitated:[/INDENT]
[INDENT=2]a)Used all the time[/INDENT]
[/INDENT]
[/INDENT]
[INDENT]
Horrify[/INDENT]
[INDENT=2]Out of combat: [/INDENT]
[INDENT=4]a)Used if "Allow of Combat movement powers" enabled(move speed rune)[/INDENT]
[INDENT=2] In combat:
[/INDENT]
[INDENT=3]Not avoiding:
[/INDENT]
[INDENT=4]a)Used if health lower than 35% and guys within 12 range[/INDENT]
[INDENT=3] b)Used if health lower than 35% and guys within 24 range(increased range rune)
c)Used if low mana and 3+ enemies within 12 range(mana regen rune)
d)Used if health lower than 70%(bonus armor rune)
e)Used if chasing goblin(move speed rune)[/INDENT]
[INDENT=3] Avoiding:[/INDENT]
[INDENT=3] a)Used if health lower than 35% and guys within 12 range
b)Used if health lower than 35% and guys within 24 range(increased range rune)
c)Used if low mana and 3+ enemies within 12 range(mana regen rune)
d)Used if health lower than 70%(bonus armor rune)
e)Used all the time(move speed rune)[/INDENT]
[INDENT=3] Incapacitated:
[/INDENT]
[INDENT=4]a) We cannot use actually.[/INDENT]
[INDENT]
Soul harvest[/INDENT]
[INDENT=2]Out of combat: [/INDENT]
[INDENT=3] a)Not used.[/INDENT]
[INDENT=2] In combat:
[/INDENT]
[INDENT=3]Not avoiding:
[/INDENT]
[INDENT=4]a)Used if Less than four stacks and more than 3 mobs in 16 range.[/INDENT]
[INDENT=3] b)Used if Low mana and 3+ mobs in range(mana regen rune)
c)Used if Low health and 1+ mobs in range(health regen rune)
d)Used if 1+ elites in range(damage rune).[/INDENT]
[INDENT=3]
Avoiding:
[/INDENT]
[INDENT=4]a)Used if Less than four stacks and more than 3 mobs in 16 range.[/INDENT]
[INDENT=3] b)Used if Low mana and 3+ mobs in range(mana regen rune)
c)Used if Low health and 1+ mobs in range(health regen rune)
d)Used if 1+ elites in range(damage rune).[/INDENT]
[INDENT=3]
Incapacitated:
[/INDENT]
[INDENT=4]a) We cannot use actually
[/INDENT]
[INDENT]Gargantua
Out of combat:
a) If none exists.
In combat:
Not avoiding:
a) If none exists
b) If sumoned more then 15 sec ago, so we wont waste proc(enrage rune)
Avoiding:
a) Not used at all
Incapacitated:
a) Cant use actually
Zombie Dogs
Out of combat:
a)If less then 3( if we dont have scarifice)
b)If none exist( If we have sacrifice)
In combat:
Not avoiding:
a) If less then 3. (if we dont have sacrifice)
b) If none exist( if we have sacrifice)
Avoiding:
a) Not used at all
Incapacitated:
a) Cant use actually
Sacrifice
Out of combat:
a) Used if health lower than 10% - for example we die from arcane or smth like that(health regen rune).
In combat:
Not avoiding:
a) At least one dog within 7 yards of current target.
b) Very low on mana( mana regen rune).
c) Health lower 10% ( healing rune).
Avoiding:
a)Health lower 10% ( healing rune).
Incapacitated:
a) Cant use actually
Hex
Out of combat:
a) Health not full( heal rune).
In combat:
Not avoiding:
a) Used all the time.
Avoiding:
a) Not used
Incapacitated:
a) Cant use actually
Mass confusion
Out of combat:
a)Not used
In combat:
Not avoiding:
a)Used if 2+ elites in range or 6+ normals or low health
Avoiding:
a)Used if 2+ elites in range or 6+ normals or low health
Incapacitated:
a) Cant use actually
Big bad voodoo
Out of combat:
a) Used if health lower than 10% - for example we die from arcane or smth like that(health regen rune).
In combat:
Not avoiding:
a) Used if any elites within 15 feet range
b) Used if health lower than 15%( health regen rune)
Avoiding:
a) Used if health lower than 15%( health regen rune)
Incapacitated:
a) Cant use actually
Grasp of the dead
Out of combat:
a) Not used
In combat:
Not avoiding:
a) Any alites within range or 2+ normals
Avoiding:
a) Not used
Incapacitated:
a) Cant use actually
Fetish army
Out of combat:
a) Not used
In combat:
Not avoiding:
a) Any elites or goblins within 40 feet (generic only)
b) Any elites wthin 12 feet( ambush burst rune)
Avoiding:
a) Any elites within 40 feet (generic only)
b) Any elites wthin 12 feet( ambush burst rune)
Incapacitated:
a) Cant use actually
Spirit barrage
Out of combat:
a) Not used.
In combat:
Not avoiding:
a) Enemies far from us (generic only)
b) Used if 2+ enemies within 25 feet( phantasm rune)
c) Used all the time (manitou rune)
Avoiding:
a) Used all the time ( manitu rune)
Incapacitated:
a) Cant use actually[/INDENT]
[INDENT=4]
[/INDENT]
UPDATE 18.12:
Uploaded v. 0.6.1 beta. Tried to fix some sacrifice bug. Only for 1.7.1.4 trinity now. You feedback is welcome.
You can download modified trinity from the link below.
If you think I really helped you, feel free to buy me a beer or two. Click to donate.
Attachments
Last edited: