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Lindi91

Member
Joined
Mar 8, 2012
Messages
106
Hello, iam just using the standart CR on Buddywing for combat only. If i enter combat my fps drops from 60 to 15-20 instantly. Any solutions? Thx
 
Hello, iam just using the standart CR on Buddywing for combat only. If i enter combat my fps drops from 60 to 15-20 instantly. Any solutions? Thx

Set affinities. Put the bot on one and the game on others.
 
Hey, i got CPU 0-7 , used 0-3 for SWTOR and 4-7 for Buddywing but 0 changes, still lagging . I Have a i7 4790K

Where are you seeing the lag? For some reason I get super lag in the Star Fortress but I'm fine on YavinIV

EDIT: also BW doesn't need 3 cores. I'd go 0-6 SWTOR and 7 BW
 
Where are you seeing the lag? For some reason I get super lag in the Star Fortress but I'm fine on YavinIV

EDIT: also BW doesn't need 3 cores. I'd go 0-6 SWTOR and 7 BW

Iam on Makeb, hmm, ive got 2 SWTOR things in my Tasks, how did you mannaged that?
 
Set affinities. Put the bot on one and the game on others.

I have everything set up just like before. Its working much worse. Sometimes FPS below 10 and 15 in fight. Just normal grinding profile. Not much players or mobs around.
 
Hey,

I'm also having issues. FPS seems to drop everytime the bot starts using abilities. It goes back to normal once combat is over.
 
Just bought 3 days trial to test the bot, i'm playing a marauder and using defaultcombat with a blank profile, so far the rotation is good but i get massive FPS drop as soon as i start fighting, i've checked the forum about this issue and i found a lot of people complaining about it without any real fix : i've tried to change CPU affinities like some users suggested it would help but it doesn't.
Is there a solution to this problem please ?
Here is the log : View attachment 192216
Thanks
 
i have this fps lag from long time ago as combat bot and i give up to ask how to fix :)
 
i have this fps lag from long time ago as combat bot and i give up to ask how to fix :)

Well hopefully i just bought 3 days key but i won't pay for this bot anymore to play the game with this massive FPS drop (8FPS when i'm in combat it's unplayable), + the lack of support here speaks for itself, this issue is known since a long time, just look how many posts, how many users got this problem and no real answer for this, only that set affinity crap answer that doesn't fix anything at all, it's clearly botside issue not our side...
 
Well hopefully i just bought 3 days key but i won't pay for this bot anymore to play the game with this massive FPS drop (8FPS when i'm in combat it's unplayable), + the lack of support here speaks for itself, this issue is known since a long time, just look how many posts, how many users got this problem and no real answer for this, only that set affinity crap answer that doesn't fix anything at all, it's clearly botside issue not our side...

The FPS issue is addressed here:
https://www.thebuddyforum.com/buddy-wing-forum/230901-beta-buddywing-4-01a-9.html#post2091388
 
Hi alltrueist, thanks for your answer.
So we can expect a fix soon ?
I just tried with my guardian and i don't get massive fps drop like on marauder, it's still stuttering but it's playable, you should try to play a marauder (carnage build, didn't try other builds) with the bot and see yourself how big the FPS drop is.
 
Hi alltrueist, thanks for your answer.
So we can expect a fix soon ?
I just tried with my guardian and i don't get massive fps drop like on marauder, it's still stuttering but it's playable, you should try to play a marauder (carnage build, didn't try other builds) with the bot and see yourself how big the FPS drop is.

Did you do the things Ama suggested in that post? They will have a large impact until the toggle he mentioned makes it into the bot. No idea of an ETA, if it's causing you problems I recommend the changes he mentioned.
 
Are you talking about this ? : "I usually replace the ones in DefaultCombat.cs and the rotation I am using with PrioritySelectors."

So i just need to replace each "new LockSelector" by "new PrioritySelector" in DefaultCombat.cs and Carnage.cs ?

Edit : It works ! thank you very much alltrueist :D
 
Last edited:
Are you talking about this ? : "I usually replace the ones in DefaultCombat.cs and the rotation I am using with PrioritySelectors."

So i just need to replace each "new LockSelector" by "new PrioritySelector" in DefaultCombat.cs and Carnage.cs ?

Edit : It works ! thank you very much alltrueist :D

Glad it worked for you. As Ama said, they're working on implementing a FrameLock toggle I guess. Framelocking is important to make sure the bot does the rotation properly, but if you're experiencing major lag Priority Selectors will work just fine. I am interested to find out why certain routines experience severe lag while others are fine. Personally I see terrible lag with my Guardian, but nothing with my Assassin.
 
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