Jesus this is getting rediculous! Bot runs fine at one point, I restart because it gets stuck doing nothing (I have no idea why it does this, just randomly decides it can't do anything and must stand ontop of a vendor.) and it just crashes whenever I click or do ANYTHING. I've tried wiping my settings, clean install (sometimes this works but its 50/50), changing combat routines, erasing my profile path in the setting, it doesn't matter. Just crashes.
Here's a log:
Its starting to get really old, I just want to be able to grind without crashing and getting stuck / pathing errors.
Here's a log:
Code:
[11:59:42.175 N] Starting Buddy Wing v1.0.1092.493
[11:59:44.009 N] Logging in...
[11:59:44.604 N] T: 5247034898268020880 H: 4251073439
[11:59:44.604 N] Login Success!
[11:59:45.638 D] First CPU: AMD FX(tm)-8350 Eight-Core Processor
[11:59:45.639 D] OS Version: Windows NT 6.2.9200.0
[11:59:45.639 D] App Path: V:\buddy\Buddywing.exe
[11:59:45.738 D] Current build number: 990722
[11:59:45.738 D] Loading client.gom..
[11:59:45.795 D] Loaded client.gom!
[11:59:45.850 D] Took 26ms to get the nodes list.
[11:59:45.850 D] There are 2241 nodes.
[11:59:45.850 D] DomList has 2242/6151
[11:59:45.865 D] _BaseClient handled.
[11:59:45.865 D] utlStaticDefinitions handled.
[11:59:45.866 D] strOracle handled.
[11:59:45.866 D] guiApiGfx handled.
[11:59:45.867 D] gmOracle handled.
[11:59:45.867 D] chrOracle handled.
[11:59:45.867 D] qstOracle handled.
[11:59:45.893 D] Adding input layer ctlInputCamera - 3B9AE689
[11:59:45.893 D] sysInputLayer handled.
[11:59:45.893 D] Adding input layer ctlInputMouse - 3B9AE696
[11:59:45.893 D] sysInputLayer handled.
[11:59:45.893 D] Adding input layer ctlInputMovement - 3B9AE69A
[11:59:45.893 D] sysInputLayer handled.
[11:59:45.894 D] Adding input layer ctlInputVehicle - 3B9AE6AF
[11:59:45.894 D] sysInputLayer handled.
[11:59:45.894 D] Adding input layer ctlInputTargetting - 3B9AE6BE
[11:59:45.894 D] sysInputLayer handled.
[11:59:45.895 D] Adding input layer ctlInputGame - 3B9AE6E1
[11:59:45.895 D] sysInputLayer handled.
[11:59:45.897 D] Adding input layer ctlInputUI - 3B9AE740
[11:59:45.897 D] sysInputLayer handled.
[11:59:45.898 D] Adding input layer ctlInputConvo - 3B9AE772
[11:59:45.898 D] sysInputLayer handled.
[11:59:45.898 D] Adding input layer ctlInputCharacterSelection - 3B9AE784
[11:59:45.898 D] sysInputLayer handled.
[11:59:45.899 D] Adding input layer ctlInputCreditsScreen - 3B9AE78A
[11:59:45.899 D] sysInputLayer handled.
[11:59:45.899 D] Adding input layer ctlInputUtility - 3B9AE78C
[11:59:45.899 D] sysInputLayer handled.
[11:59:45.899 D] Adding input layer ctlInputLoadingScreen - 3B9AE797
[11:59:45.899 D] sysInputLayer handled.
[11:59:45.899 D] Adding input layer ctlInputMacroBinoculars - 3B9AE799
[11:59:45.900 D] sysInputLayer handled.
[11:59:45.900 D] Adding input layer ctlInputSCFFVehicle - 3B9AE7A5
[11:59:45.900 D] sysInputLayer handled.
[11:59:45.910 D] spnOracle handled.
[11:59:45.910 D] ablOracle handled.
[11:59:45.910 D] cnvOracle handled.
[11:59:45.911 D] ctlOracle handled.
[11:59:45.912 D] _InputHandler handled.
[11:59:45.914 D] mapOracle handled.
[11:59:45.914 D] scSpaceCombatOracle handled.
[11:59:45.914 D] Debug Draw Oracle added.
[11:59:45.914 D] dbgDrawOracle handled.
[11:59:45.924 D] Took 73ms to process the node list
[11:59:45.932 N] Unhandled exception during init: System.Exception: User is not logged into the game world. Please ensure you are fully loaded before starting the bot!
at Buddywing.MainWindow.DoInitialization()
[11:59:45.932 N] Buddy Wing: The Old Robot is ready!
[11:59:54.669 D] Object reference not set to an instance of an object.
[11:59:54.672 D] at Buddy.CommonBot.Settings.CharacterSettings..ctor()
at Buddy.CommonBot.Settings.CharacterSettings.get_Instance()
at Buddywing.MainWindow.btnLoadProfile_Click(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at Delay.SplitButton.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
[11:59:54.693 D] Value cannot be null.
Parameter name: path
[11:59:54.694 D] at System.IO.Directory.CreateDirectory(String path)
at Buddy.Common.Xml.XmlSettings.Save()
at Buddy.CommonBot.Settings.CharacterSettings.Save()
at Buddy.Common.Xml.XmlSettings.Finalize()
[12:00:06.387 D] Object reference not set to an instance of an object.
[12:00:06.388 D] at Buddy.CommonBot.Settings.CharacterSettings..ctor()
at Buddy.CommonBot.Settings.CharacterSettings.get_Instance()
at Buddywing.MainWindow.btnLoadProfile_Click(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at Delay.SplitButton.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at Buddywing.App.Main()
Its starting to get really old, I just want to be able to grind without crashing and getting stuck / pathing errors.