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CraftingManager.Condition on step1 gives the last condition of the last synthesis

iyake

Member
Joined
Oct 19, 2014
Messages
143
Log is a custom, the second value is the condition. The first step's condition should always be normal, but my script is trying to use tricks since craftingmanager.condition is giving me a good condition if the last condition of the previous synthesis was good.

Code:
[21:03:17.869 D] DoAction Spell 263 0xE0000000
[21:03:19.458 N] Byregot's Blessing :: Good :: 36/398CP :: 30/40D :: 1572/4980Q :: 135/222P :: 7IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:19.458 D] DoAction CraftAction 100009 0xE0000000
[21:03:22.062 N] Careful Synthesis II :: Normal :: 12/398CP :: 20/40D :: 3422/4980Q :: 135/222P :: 0IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:22.062 D] DoAction CraftAction 100069 0xE0000000
[21:03:24.577 N] Careful Synthesis II :: Good :: 12/398CP :: 10/40D :: 3422/4980Q :: 199/222P :: 0IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:24.577 D] DoAction CraftAction 100069 0xE0000000
[21:03:28.795 D] Removed hook [TreeStart] 56c5d5d1-8007-4ef9-a256-85f9d7870ef4
[21:03:28.797 V] [Poi.Clear] Reason: Current behavior changed to Synthesize: IsDone: False, MinimumCp: 0, RecipeId: 30928, UseCR: False, HQMats: System.Int32[], HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[21:03:28.797 D] Replaced hook [ProfileOrderBehavior_Hook] 28f9aa07-6696-4da7-8f4e-5c7fdda585c8
[21:03:30.311 N] [Synthesize] Crafting Fluorite Lens (10103) via 30928
[21:03:31.367 D] Removed hook [RoutineCombat] 1e09dabf-f164-4392-9940-b21a879b9e89
[21:03:31.367 D] Inserted new hook [TreeStart @0] 9a585788-39c5-4fde-ad57-21c2e5d0f3bc
[21:03:31.367 V] [Poi.Clear] Reason: Current behavior changed to Craft3Start40DuraTag: IsDone: False, MinDelay: 250, MaxDelay: 500, Step: 1, CP: 398, Condition: Good, ActionsRemaining: 4, ActionsRemainingWithManipulation: 4, SteadyHandIIRemaining: 0, ManipulationRemaining: 0, ComfortZoneRemaining: 0, InnerQuietStacks: 0, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: null, .
[21:03:31.368 N] Could not cast Tricks of the Trade (100098)
[21:03:31.368 N] Comfort Zone :: Good :: 398/398CP :: 40/40D :: 405/4980Q :: 0/222P :: 0IQ :: 0-0CZ :: 0SHII :: 0-0M
[21:03:31.368 D] DoAction Spell 286 0xE0000000
 
Log is a custom, the second value is the condition. The first step's condition should always be normal, but my script is trying to use tricks since craftingmanager.condition is giving me a good condition if the last condition of the previous synthesis was good.

Code:
[21:03:17.869 D] DoAction Spell 263 0xE0000000
[21:03:19.458 N] Byregot's Blessing :: Good :: 36/398CP :: 30/40D :: 1572/4980Q :: 135/222P :: 7IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:19.458 D] DoAction CraftAction 100009 0xE0000000
[21:03:22.062 N] Careful Synthesis II :: Normal :: 12/398CP :: 20/40D :: 3422/4980Q :: 135/222P :: 0IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:22.062 D] DoAction CraftAction 100069 0xE0000000
[21:03:24.577 N] Careful Synthesis II :: Good :: 12/398CP :: 10/40D :: 3422/4980Q :: 199/222P :: 0IQ :: 0-3CZ :: 0SHII :: 0-4M
[21:03:24.577 D] DoAction CraftAction 100069 0xE0000000
[21:03:28.795 D] Removed hook [TreeStart] 56c5d5d1-8007-4ef9-a256-85f9d7870ef4
[21:03:28.797 V] [Poi.Clear] Reason: Current behavior changed to Synthesize: IsDone: False, MinimumCp: 0, RecipeId: 30928, UseCR: False, HQMats: System.Int32[], HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[21:03:28.797 D] Replaced hook [ProfileOrderBehavior_Hook] 28f9aa07-6696-4da7-8f4e-5c7fdda585c8
[21:03:30.311 N] [Synthesize] Crafting Fluorite Lens (10103) via 30928
[21:03:31.367 D] Removed hook [RoutineCombat] 1e09dabf-f164-4392-9940-b21a879b9e89
[21:03:31.367 D] Inserted new hook [TreeStart @0] 9a585788-39c5-4fde-ad57-21c2e5d0f3bc
[21:03:31.367 V] [Poi.Clear] Reason: Current behavior changed to Craft3Start40DuraTag: IsDone: False, MinDelay: 250, MaxDelay: 500, Step: 1, CP: 398, Condition: Good, ActionsRemaining: 4, ActionsRemainingWithManipulation: 4, SteadyHandIIRemaining: 0, ManipulationRemaining: 0, ComfortZoneRemaining: 0, InnerQuietStacks: 0, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: null, .
[21:03:31.368 N] Could not cast Tricks of the Trade (100098)
[21:03:31.368 N] Comfort Zone :: Good :: 398/398CP :: 40/40D :: 405/4980Q :: 0/222P :: 0IQ :: 0-0CZ :: 0SHII :: 0-0M
[21:03:31.368 D] DoAction Spell 286 0xE0000000

We read that value from memory so nothing much we can do. You can just check step>1 and condition==good
 
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