h00n3r
New Member
- Joined
- Feb 9, 2011
- Messages
- 19
My bot gets frequent spikes in CPU which amount to the game client freezing for about 1 second. This in turn causes the bot to overshoot its destinations quite a bit, which for my marauder is a problem because I end up walking through my target and spend a lot of time with my back to the target. Is this considered "normal" behavior for the bot, or did I miss something very simple that will make me feel stupid? I have an i5 2500k overclocked to 4.2GHz, 16GB of RAM, and a 560ti overclocked, so I would be shocked to hear that my computer is simply not fast enough. Changing the games graphics settings appears to have zero effect on this, adjusting thread priority didn't seem to help. This started with a clean install of BW and I have tried both the default combat routine as well as Wingit. This happens with a variety of profiles, both grinding and questing. It occurs on both a Marauder and a Sniper. I am running Win7 with no additional programs running save Ventrilo at times, but for testing sake I did try to run the bot on my bootcamped i7 MBP, same results. If I understand it correctly this bot pulls mesh data from "the cloud" as opposed to locally stored information, which is different from how honorbuddy works. Because of this I also took my laptop to work to try it on a faster connection. I get the same results whether at home on my 50/2 internet, or at work on my 100/100. I went ahead and attached a log, although I am not sure how useful this will be, the bot was successful overall. But this toon is also only 14, and the game gets much less forgiving later on, I think the way it is running I will face many deaths. Thanks in advance for any advice, and kudos to the devs of the bot, profiles, and routines they seem to be very well done. I hope I included enough information to work with, just let me know if I need to provide anything else.