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Cound't generate Path while Questing in Zangarmash !!

Dimensionday

New Member
Joined
Dec 13, 2011
Messages
54
LOG:

[12:15:18:612] Could not generate path from {-147.2777, 5530.192, 30.84849} to {-762.8222, 5914.644, 70} (time used: 0 milliseconds) @ FindEndPoly
[12:15:21:545] Could not generate path from {-147.2777, 5530.192, 30.84849} to {-762.8222, 5914.644, 70} (time used: 1 milliseconds) @ FindEndPoly
[12:15:21:761] Could not generate path from {-147.2777, 5530.192, 30.84849} to {-762.8222, 5914.644, 70} (time used: 0 milliseconds) @ FindEndPoly

_______________________________

But when i cancel all quets in my Questbook then the bot first goes to the Questgive get the quest
and then to the next questgiver and then to the last questgiver with 2 quests and 1 quest the bot gets
and the other dont get...
And then the Bot does nothing sometimes move some steps and stops again...
or the bot tries to unstuck with moving...

Help PLEASE !!! THX



With my LvL 62 DeathKnight in Zangarmash in Cenaurion Refuge


EDIT:

I tried restarting the bot and WoW but the sae probleme !!

I got a Priets lvl 70 too and i leveled without problems in Zangarmash with the same Questing Profiles from Kickazz
 

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Last edited:
weird, mine has never had this issue. do you have a flying mount?

if you do not have a flying mount... then you'll need to re-svn (i added a mount run after starting zangar now due to issues like this)
 
Thank you man !!! AWESOME...

Will try it now !!

EDIT:

THE SAME DOESNT WORK :(

I cant fly because no money..
 
Last edited:
How can i dot that O.o ?

alright bud here's the deal

you either changed the checkpoints to false originally, or you have already quested and you spent all of your gold or sent it off

so if you changed IgnoreCheckpoints to false, change it back to true

if you didn't... then you need to find a way to get some gold before you continue

cheers
 
Lol, I always false the checkpoints and have no issue affording flying mounts, even on fresh accounts with no external help.

That said, I do constantly find nav issues in zangarmarsh.

I think most of these issues might be fixed with quest overrides like that one you added in Felwood for me.
Kick, I should have more time next week to test thoroughly. Want me to get you override data on my next passes?
I've ran like 10+ toons through it last week, so I know which are the persistent nav issues that just need a tiny fix :)
 
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