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controle all movement

mrbuer

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Feb 9, 2011
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I'm trying to make Dungeonbuddy stop moving my character.

I have tried turning it off in singular and og also tried the suspend button, it all works outside of a dungeon.

As soon as i enter the dungeon my character goes fully retard and i have to fight the movement to get him where i want.

Is there any way that i can fully controle the movement of the character?
 
I'm trying to make Dungeonbuddy stop moving my character.

I have tried turning it off in singular and og also tried the suspend button, it all works outside of a dungeon.

As soon as i enter the dungeon my character goes fully retard and i have to fight the movement to get him where i want.

Is there any way that i can fully controle the movement of the character?


Lazy Raider?
 
how does that work with Singular?

The good thing about dungeonbuddy is that i dont have to worry about targeting, i read that in lazyraider you have to target the ones you want heal.
 
With Singular:

Click Class Config, Scroll down and Find the Category "Movement"

You will there see an option that says "Allow Movement" and by default it's set to Auto

-> Change Auto to None

Note: This only works for movement during combat, Dungeonbuddy alternate movement scripts and such will still take place.
 
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