It seems that since the beginning of season 6, my bot encounters some serious conflicts between pick up things (health globes, progression globes, pylons, loots and mats) and attacking mobs at the desire range. I play DH so I set kiting to always with 20 yards range.
At the moment, I had to stop it from picking up any globes but it is still vaulting back and forth when there is a group of mobs with like deaths breaths in the middle because it can't make the decision of killing the mobs before picking up the mats but as soon as it goes nearer the kite order take the lead..
I wonder what kind of settings I don't know would prevent that without having to give up on mats farming.
At the moment, I had to stop it from picking up any globes but it is still vaulting back and forth when there is a group of mobs with like deaths breaths in the middle because it can't make the decision of killing the mobs before picking up the mats but as soon as it goes nearer the kite order take the lead..
I wonder what kind of settings I don't know would prevent that without having to give up on mats farming.