Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Exception: Code is not running on the main thread!
at Triton.Game.Mono.MonoNative.(String )
at Triton.Game.Mono.MonoClass.(String , String , String , String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.[](String , String , String , String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.[](String , String , String , String , Object[] )
at Triton.Game.Mapping.SceneMgr.Get()
at ...()
at Triton.Bot.Coroutine.Resume(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.Resume(Object& )
at Triton.Bot.Coroutine.Resume()
at ..()
at ..(Object )
at Triton.Game.Mono.MonoNative.(String )
at Triton.Game.Mono.MonoClass.(String , String , String , String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.[](String , String , String , String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.[](String , String , String , String , Object[] )
at Triton.Game.Mapping.SceneMgr.Get()
at ...()
at Triton.Bot.Coroutine.Resume(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.Resume(Object& )
at Triton.Bot.Coroutine.Resume()
at ..()
at ..(Object )