Angully
Member
- Joined
- Sep 19, 2010
- Messages
- 764
Proc code is no longer working! The issue is the bot keeps trying to cast "Punish" "Decimate" or any other proc despite it not being available yet. there is no error log for this.
There is some sort of error in the targetting file.
Let me know if you need a full log if this snippet isnt enough to narrow down the issue.
P.s. if you could be an absolute champ and post what If/While Codes are currently available in the API i will get started on making some more advanced combat routines.
If they have yet to be implemented yet. Target.Health Me.Health Target.Range Me.ClassResource would mean i can start making some awesome profiles now that i have the default to work around.
There is some sort of error in the targetting file.
Code:
Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.DefaultRoutine.Targeting.get_PullTarget() in d:\Users\Angus\Desktop\WB\Routines\Default Routine\Targeting.cs:line 97
at Buddy.DefaultRoutine.Targeting.get_BestTarget() in d:\Users\Angus\Desktop\WB\Routines\Default Routine\Targeting.cs:line 111
at Buddy.DefaultRoutine.DefaultRoutine.<Combat>d__0.MoveNext() in d:\Users\Angus\Desktop\WB\Routines\Default Routine\DefaultRoutine.cs:line 101
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.BotCommon.CombatRoutineBase.fN_=Bn-)3P-gKO69D\[!}HYPK.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.
**.IMo`\.Q9a06!\]t=a^\*he"=)lG.()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.***********(Boolean )
at Buddy.Coroutines.Coroutine.***
*****(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Buddy.Wildstar.Engine.CoroutinePulsable.^qfM9<H\,JT| |~0u9''tSrQ.()
Let me know if you need a full log if this snippet isnt enough to narrow down the issue.
P.s. if you could be an absolute champ and post what If/While Codes are currently available in the API i will get started on making some more advanced combat routines.
If they have yet to be implemented yet. Target.Health Me.Health Target.Range Me.ClassResource would mean i can start making some awesome profiles now that i have the default to work around.