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combat bot wont move?

tried to move your char manually as you should?
 
Code:
System.FormatException: Input string was not in a correct format.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
   at System.UInt32.Parse(String s, IFormatProvider provider)
   at Styx.WoWInternals.Misc.WoWClient.GetNetStats(Single& downKBs, Single& upKBs, UInt32& latency)
   at Styx.WoWInternals.Misc.WoWClient.get_Latency()
   at TuanHA_Ret_Paladin.Classname.<MainRotation>b__19b(Object ) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1863
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()

and this

Code:
[17:13:46:121] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
   at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field)
   at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex)
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_CreatedByUnitGuid()
   at TuanHA_Ret_Paladin.Classname.<>c__DisplayClass210.<GetUnitIsInMyPartyOrRaid>b__20d(WoWPlayer unit) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Helpers.3.2.cs:line 1253
   at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
   at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at TuanHA_Ret_Paladin.Classname.GetUnitIsInMyPartyOrRaid(WoWUnit Target) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Helpers.3.2.cs:line 1251
   at TuanHA_Ret_Paladin.Classname.GetUnits() in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1814
   at TuanHA_Ret_Paladin.Classname.Pulse() in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1832
   at Styx.WoWPulsator.Pulse(PulseFlags flags)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
   at Styx.Logic.BehaviorTree.TreeRoot.Run()

should be posted in Tuanhas thread.

And I think you missunderstood what Lazyraider or Combatbot is.
These two bots won't move your character!
Granted Lazyraider has a following option but infight movement is all by yourself.

So post this two errors in Tuanhas retri thread and attach this log.

greetz

Weischbier
 
Code:
System.FormatException: Input string was not in a correct format.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
   at System.UInt32.Parse(String s, IFormatProvider provider)
   at Styx.WoWInternals.Misc.WoWClient.GetNetStats(Single& downKBs, Single& upKBs, UInt32& latency)
   at Styx.WoWInternals.Misc.WoWClient.get_Latency()
   at TuanHA_Ret_Paladin.Classname.<MainRotation>b__19b(Object ) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1863
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()

and this

Code:
[17:13:46:121] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
   at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field)
   at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex)
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_CreatedByUnitGuid()
   at TuanHA_Ret_Paladin.Classname.<>c__DisplayClass210.<GetUnitIsInMyPartyOrRaid>b__20d(WoWPlayer unit) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Helpers.3.2.cs:line 1253
   at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
   at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at TuanHA_Ret_Paladin.Classname.GetUnitIsInMyPartyOrRaid(WoWUnit Target) in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Helpers.3.2.cs:line 1251
   at TuanHA_Ret_Paladin.Classname.GetUnits() in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1814
   at TuanHA_Ret_Paladin.Classname.Pulse() in d:\Erik\Bureaublad\honnor\CustomClasses\TuanHA Retribution Paladin\TuanHA Paladin Ret Combat.3.2.cs:line 1832
   at Styx.WoWPulsator.Pulse(PulseFlags flags)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
   at Styx.Logic.BehaviorTree.TreeRoot.Run()

should be posted in Tuanhas thread.

And I think you missunderstood what Lazyraider or Combatbot is.
These two bots won't move your character!
Granted Lazyraider has a following option but infight movement is all by yourself.

So post this two errors in Tuanhas retri thread and attach this log.

greetz

Weischbier

yea i know it wont move my char but i mean the moving to target and following my target thats what i meant :)
 
yea i know it wont move my char but i mean the moving to target and following my target thats what i meant :)

It won't move to your target, but following is possible with Lazyraider.
Set someone to tank and hit the follow tank checkbox.

greetz

Weischbier
 
Dunno if Glue is still around, but this is a plugin that would follow your Target around.

Ultimate PVP Suite should have this too, but the CC wont move at all.
 
mate we are telling you something very simple all these days


combatbot does NOT handle the movement
 
mate we are telling you something very simple all these days


combatbot does NOT handle the movement
how come that when i play my other alts and do arenas withem that they move to my target when im in combat?
 
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