BanannaKing
New Member
- Joined
- Dec 16, 2016
- Messages
- 37
I want to know if it is possible (currently, or theoretically) to write code that would vendor items based on bind status, eg. BoP/Soulbound VS BoE.
If it is possible, I would love to have this, even that alone. BUT, as an extra step, it would be nice to have the code delineate based on both bind status, and item rarity, with bind status being a higher priority.
That way I could have my bot sell soulbound items of any item quality, and save BoE items of Rare or Epic quality. Such that I wouldn't miss the possible gold from a rare world drop or other valuable BoE - but I would not have to keep every useless soulbound boss drop to have that possibility.
I just want to know if this is even theoretically possible, so i can keep tossing the idea around, or give up on it accordingly. Thank you
If it is possible, I would love to have this, even that alone. BUT, as an extra step, it would be nice to have the code delineate based on both bind status, and item rarity, with bind status being a higher priority.
That way I could have my bot sell soulbound items of any item quality, and save BoE items of Rare or Epic quality. Such that I wouldn't miss the possible gold from a rare world drop or other valuable BoE - but I would not have to keep every useless soulbound boss drop to have that possibility.
I just want to know if this is even theoretically possible, so i can keep tossing the idea around, or give up on it accordingly. Thank you

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