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Charged Dash Aura always shows as 1 charge in the aura list in ObjectExplorer

Lay

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Joined
Jul 6, 2015
Messages
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[Aura]
BaseAddress: 0x97739990
SubInfo: 0x85432D28
Name: Charged Dash
InternalName: charged_dash_damage
Description: Your Charged Dash has more Damage when released.
CasterId: 3123
OwnerId: 0
BuffType: 0
TimeLeft: 10675199.02:48:05.4775807
MaxTimeLeft: 10675199.02:48:05.4775807
Charges: 1
IsInvisible: False
IsRemovable: False

[Aura]
BaseAddress: 0x9773E100
SubInfo: 0x85419268
Name: Charged Dash
InternalName: charged_dash_damage
Description: Your Charged Dash has more Damage when released.
CasterId: 3123
OwnerId: 0
BuffType: 0
TimeLeft: 10675199.02:48:05.4775807
MaxTimeLeft: 10675199.02:48:05.4775807
Charges: 1
IsInvisible: False
IsRemovable: False

[Aura]
BaseAddress: 0x9773A470
SubInfo: 0x85423050
Name: Charged Dash
InternalName: charged_dash_damage
Description: Your Charged Dash has more Damage when released.
CasterId: 3123
OwnerId: 0
BuffType: 0
TimeLeft: 10675199.02:48:05.4775807
MaxTimeLeft: 10675199.02:48:05.4775807
Charges: 1
IsInvisible: False
IsRemovable: False


I've tested this several times attempting to have the game release the skill at 3 charges but the game doesnt seem to reporting anything but 1 for each one. it seems to be reporting each stack individually (a second test at 6 charges shows it reported 6 times.)

I'm not too familiar with code but im getting better at it, how would i end up coding something like that in the bot for release?
 
Since you've confirmed the game creates separate instances for each charge, rather than having 1 instance where it increases the charge (welcome to the inconsistencies of PoE), all you have to do get your total charge count is:

Code:
var chargedDashCount = LokiPoe.Me.Auras.Count(a => a.InternalName.Equals("charged_dash_damage"));

You literally just count the instances of the aura and you should be good to go!
 
oh I didnt know i could make a count like that! I should really download visual studio huh? lmao
Thanks!

Had some trouble getting it working but i was being a dummy and kept cdAura.Charges in there where that obviously wouldnt work with the count. My bad :P

Just removed it and it works fine now! :D
 
Last edited:
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