2016-06-07 10:00:00,974 [1] INFO MainWindow - Starting Buddy Wing v1.0.1344.949
2016-06-07 10:00:02,361 [1] INFO GlobalSettings - Global settings have been saved.
2016-06-07 10:00:04,108 [6] INFO MainWindow - Logging in...
2016-06-07 10:00:05,166 [6] INFO MainWindow - T: 5247694922469672664 H: 3862043501
2016-06-07 10:00:05,168 [6] INFO MainWindow - Login Success!
2016-06-07 10:00:06,451 [7] INFO MainWindow - First CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
2016-06-07 10:00:06,452 [7] INFO MainWindow - OS Version: Windows NT 6.1.7601 Service Pack 1
2016-06-07 10:00:06,452 [7] INFO MainWindow - App Path: C:\Users\Mhm\Documents\Buddywing\Buddywing.exe
2016-06-07 10:00:07,268 [7] INFO NodeManager - NodeManager update has completed.
2016-06-07 10:00:07,770 [7] INFO MainWindow - User is a Inquisitor
2016-06-07 10:00:08,644 [7] INFO MainWindow - Advanced Class: Assassin / Discipline: Deception
2016-06-07 10:00:08,645 [7] INFO MainWindow - Routine Path: Routines
2016-06-07 10:00:09,797 [7] INFO InventoryManagerItem - Medpac Created!
2016-06-07 10:00:09,825 [7] INFO Logging - [DefaultCombat] Level: 60
2016-06-07 10:00:09,825 [7] INFO Logging - [DefaultCombat] Class: Inquisitor
2016-06-07 10:00:09,826 [7] INFO Logging - [DefaultCombat] Advanced Class: Assassin
2016-06-07 10:00:09,852 [7] INFO Logging - [DefaultCombat] Discipline: Deception
2016-06-07 10:00:09,881 [7] INFO Logging - [DefaultCombat] [Hot Key][F7] Toggle AOE
2016-06-07 10:00:09,881 [7] INFO Logging - [DefaultCombat] [Hot Key][F8] Pause Rotation
2016-06-07 10:00:09,882 [7] INFO Logging - [DefaultCombat] [Hot Key][F12] Set Tank
2016-06-07 10:00:09,882 [7] INFO Logging - [DefaultCombat] Rotation Selected : Assassin Deception
2016-06-07 10:00:09,922 [7] INFO BotMain - Chose DefaultCombat as your combat routine.
2016-06-07 10:00:09,922 [7] INFO Logging - [DefaultCombat] Level: 60
2016-06-07 10:00:09,923 [7] INFO Logging - [DefaultCombat] Class: Inquisitor
2016-06-07 10:00:09,923 [7] INFO Logging - [DefaultCombat] Advanced Class: Assassin
2016-06-07 10:00:09,956 [7] INFO Logging - [DefaultCombat] Discipline: Deception
2016-06-07 10:00:09,982 [7] INFO Logging - [DefaultCombat] [Hot Key][F7] Toggle AOE
2016-06-07 10:00:09,983 [7] INFO Logging - [DefaultCombat] [Hot Key][F8] Pause Rotation
2016-06-07 10:00:09,983 [7] INFO Logging - [DefaultCombat] [Hot Key][F12] Set Tank
2016-06-07 10:00:09,983 [7] INFO Logging - [DefaultCombat] Rotation Selected : Assassin Deception
2016-06-07 10:00:10,376 [7] INFO MainWindow - There are 1 plugins.
2016-06-07 10:00:10,547 [7] INFO BotMain - Current bot set to Grind Bot
2016-06-07 10:00:10,550 [7] INFO CharacterSettings - Character settings have been saved.
2016-06-07 10:00:10,550 [7] INFO ProfileManager - Loaded profile Bobby-Zee Slicing
2016-06-07 10:00:10,553 [1] INFO MainWindow - Sell quality set to Standard.
2016-06-07 10:00:10,555 [7] INFO MainWindow - Buddy Wing: The Old Robot is ready!
2016-06-07 10:00:10,555 [7] INFO MainWindow - You can use the F9 key to pause and unpause the bot, and F10 to stop or start it while in-game.
2016-06-07 10:00:22,902 [1] INFO BotMain - Reloading the NodeManager..
2016-06-07 10:00:23,307 [1] INFO NodeManager - NodeManager update has completed.
2016-06-07 10:00:23,308 [1] INFO BotMain - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-06-07 10:00:23,447 [1] INFO BotMain - Current bot set to Grind Bot
2016-06-07 10:00:23,448 [1] INFO CharacterSettings - Character settings have been saved.
2016-06-07 10:00:23,449 [1] INFO ProfileManager - Loaded profile Bobby-Zee Slicing
2016-06-07 10:00:24,656 [Main Bot Thread] INFO Logging - [DefaultCombat] >> Casting << Stealth
2016-06-07 10:00:33,603 [Main Bot Thread] INFO BrainBehavior - Moving to Metallic Junk at 8.388293 meters.
2016-06-07 10:00:37,153 [Main Bot Thread] WARN Blacklist - Blacklisting 22F5DAB7A9 for 00:01:00
2016-06-07 10:00:37,154 [Main Bot Thread] INFO Poi - [Poi.Clear] Reason: Done Looting.
2016-06-07 10:00:37,835 [Main Bot Thread] INFO BrainBehavior - Killing Lurker with 100% health at 6.51 meters
2016-06-07 10:00:45,449 [1] INFO BotMain - Reason:
2016-06-07 10:00:45,500 [Main Bot Thread] INFO BotMain - Bot Thread Ended. Was this requested?
2016-06-07 10:00:47,550 [1] INFO BotMain - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-06-07 10:00:47,550 [1] INFO Poi - [Poi.Clear] Reason: Bot Stopped
2016-06-07 10:12:48,646 [1] INFO BotMain - Reloading the NodeManager..
2016-06-07 10:12:49,057 [1] INFO NodeManager - NodeManager update has completed.
2016-06-07 10:12:49,057 [1] INFO BotMain - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-06-07 10:12:49,194 [1] INFO BotMain - Current bot set to Grind Bot
2016-06-07 10:12:49,195 [1] INFO CharacterSettings - Character settings have been saved.
2016-06-07 10:12:49,196 [1] INFO ProfileManager - Loaded profile Bobby-Zee Slicing
2016-06-07 10:12:50,226 [Main Bot Thread] INFO BrainBehavior - Moving to Concealed Coffer at 77.91934 meters.
2016-06-07 10:13:06,184 [Main Bot Thread] WARN Blacklist - Blacklisting 22F5DEB655 for 00:01:00
2016-06-07 10:13:06,185 [Main Bot Thread] INFO Poi - [Poi.Clear] Reason: Done Looting.
2016-06-07 10:13:06,556 [Main Bot Thread] INFO BrainBehavior - Moving to Deformed Fungus at 83.60466 meters.
2016-06-07 10:13:12,499 [Main Bot Thread] INFO Logging - [DefaultCombat] >> Casting << Stealth
2016-06-07 10:13:12,883 [Main Bot Thread] ERROR BotMain - System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.Swtor.Objects.Engine.HeroFieldMemoryInfo.GetValue(HeroClass heroClass, IntPtr fieldOffset, HeroType forcedType)
at Buddy.Swtor.Managers.ClassFieldCache.GetValue[T](UInt64 field, HeroType forcedType)
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Level()
at DefaultCombat.Helpers.Scavenge.CanHarvestCorpse(TorNpc unit) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 56
at DefaultCombat.Helpers.Scavenge.<get_ScavUnit>b__4(TorNpc p) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at DefaultCombat.Helpers.Scavenge.get_ScavUnit() in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at DefaultCombat.Helpers.Scavenge.<get_ScavengeCorpse>b__6(Object ret) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 43
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:13:24,704 [Main Bot Thread] WARN Blacklist - Blacklisting 22F5DA8CA5 for 00:01:00
2016-06-07 10:13:24,704 [Main Bot Thread] INFO Poi - [Poi.Clear] Reason: Done Looting.
2016-06-07 10:13:31,634 [Main Bot Thread] INFO Logging - [DefaultCombat] >> Casting << Stealth
2016-06-07 10:13:36,390 [Main Bot Thread] INFO BrainBehavior - Moving to Metallic Junk at 88.63029 meters.
2016-06-07 10:13:45,834 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:13:45,842 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:13:45,950 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:13:45,951 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
at Buddy.Swtor.Managers.ClassFieldCache.GetValue[T](UInt64 field, HeroType forcedType)
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Level()
at DefaultCombat.Helpers.Scavenge.CanHarvestCorpse(TorNpc unit) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 56
at DefaultCombat.Helpers.Scavenge.<get_ScavUnit>b__4(TorNpc p) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at DefaultCombat.Helpers.Scavenge.get_ScavUnit() in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at DefaultCombat.Helpers.Scavenge.<get_ScavengeCorpse>b__6(Object ret) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 43
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:13:46,569 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:13:46,569 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
at Buddy.Swtor.Managers.ClassFieldCache.GetValue[T](UInt64 field, HeroType forcedType)
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Level()
at DefaultCombat.Helpers.Scavenge.CanHarvestCorpse(TorNpc unit) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 56
at DefaultCombat.Helpers.Scavenge.<get_ScavUnit>b__4(TorNpc p) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at DefaultCombat.Helpers.Scavenge.get_ScavUnit() in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at DefaultCombat.Helpers.Scavenge.<get_ScavengeCorpse>b__6(Object ret) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 43
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:13:47,504 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:13:47,505 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
at Buddy.Swtor.Managers.ClassFieldCache.GetValue[T](UInt64 field, HeroType forcedType)
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Level()
at DefaultCombat.Helpers.Scavenge.CanHarvestCorpse(TorNpc unit) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 56
at DefaultCombat.Helpers.Scavenge.<get_ScavUnit>b__4(TorNpc p) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at DefaultCombat.Helpers.Scavenge.get_ScavUnit() in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at DefaultCombat.Helpers.Scavenge.<get_ScavengeCorpse>b__6(Object ret) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 43
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:13:54,605 [Main Bot Thread] ERROR BotMain - System.Exception: Stuck handler, unsticking.
at Buddy.Navigation.ReactiveAntiStuck.Pulse()
at Buddy.Navigation.DefaultNavigationProvider.MovePath(String destinationName)
at Buddy.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.CommonBot.CommonBehaviors.<>c__DisplayClass1_0.<MoveTo>b__0(Object o)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action.<Execute>d__13.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:14:03,737 [Main Bot Thread] ERROR BotMain - System.Exception: Stuck handler, unsticking.
at Buddy.Navigation.ReactiveAntiStuck.Pulse()
at Buddy.Navigation.DefaultNavigationProvider.MovePath(String destinationName)
at Buddy.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.CommonBot.CommonBehaviors.<>c__DisplayClass1_0.<MoveTo>b__0(Object o)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action.<Execute>d__13.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:14:06,910 [Main Bot Thread] WARN Blacklist - Blacklisting 22F5DA8908 for 00:05:00
2016-06-07 10:14:06,911 [Main Bot Thread] INFO Poi - [Poi.Clear] Reason: Could not reach loot target for 30s. Blacklisting for five minutes and moving on.
2016-06-07 10:14:07,136 [Main Bot Thread] INFO BrainBehavior - Moving to Concealed Coffer at 114.1046 meters.
2016-06-07 10:14:20,998 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
2016-06-07 10:14:20,999 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
at Buddy.Swtor.Managers.ClassFieldCache.GetValue[T](UInt64 field, HeroType forcedType)
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Level()
at DefaultCombat.Helpers.Scavenge.CanHarvestCorpse(TorNpc unit) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 56
at DefaultCombat.Helpers.Scavenge.<get_ScavUnit>b__4(TorNpc p) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at DefaultCombat.Helpers.Scavenge.get_ScavUnit() in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 35
at DefaultCombat.Helpers.Scavenge.<get_ScavengeCorpse>b__6(Object ret) in c:\Users\Mhm\Documents\Buddywing\Routines\DefaultCombat\Helpers\Scavenge.cs:line 43
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.<Execute>d__12.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.<Execute>d__2.MoveNext()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:14:22,526 [Main Bot Thread] ERROR BotMain - System.Exception: Node is not a placeable.
at Buddy.Swtor.Objects.TorPlaceable..ctor(HeroNode node)
at Buddy.Swtor.ObjectManager.<>c.<Update>b__7_2(HeroNode node)
at Buddy.Swtor.ObjectManager.TryAdd(HeroNode n, DomDefIds kind, CreateTorObj creator)
at Buddy.Swtor.ObjectManager.Update()
at Buddy.CommonBot.Pulsator.Pulse()
at Buddy.CommonBot.BotMain.Tick()
2016-06-07 10:14:22,998 [Main Bot Thread] INFO BrainBehavior - Killing Revanite Partisan with 100% health at 3.94 meters
2016-06-07 10:14:37,086 [1] INFO BotMain - Reason:
2016-06-07 10:14:37,145 [Main Bot Thread] INFO BotMain - Bot Thread Ended. Was this requested?
2016-06-07 10:14:39,187 [1] INFO BotMain - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-06-07 10:14:39,216 [1] INFO Poi - [Poi.Clear] Reason: Bot Stopped
2016-06-07 10:19:43,998 [1] INFO BotMain - Reloading the NodeManager..
2016-06-07 10:19:44,423 [1] INFO NodeManager - NodeManager update has completed.
2016-06-07 10:19:44,423 [1] INFO BotMain - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-06-07 10:19:44,569 [1] INFO BotMain - Current bot set to Grind Bot
2016-06-07 10:19:44,570 [1] INFO CharacterSettings - Character settings have been saved.
2016-06-07 10:19:44,571 [1] INFO ProfileManager - Loaded profile Bobby-Zee Slicing
2016-06-07 10:19:45,479 [Main Bot Thread] INFO BrainBehavior - Killing Revanite Partisan with 100% health at 4.22 meters
2016-06-07 10:19:47,735 [1] INFO BotMain - Reason:
2016-06-07 10:19:47,755 [Main Bot Thread] INFO BotMain - Bot Thread Ended. Was this requested?
2016-06-07 10:19:49,836 [1] INFO BotMain - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-06-07 10:19:49,863 [1] INFO Poi - [Poi.Clear] Reason: Bot Stopped