I don't know what's going on. I'm running R-Rift profile for grifts, everything works fine until the boss is killed and my character goes back to town. It simply won't stash the items / salvage the items i have marked.
This is what my DB says
Trinity] Clicking UI element Conversation Button (479761072)
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[Trinity] TownRun complete
[Trinity] Clicking UI element Tiered Rift Reward Continue Button (537865248)
[QuestTools][<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[Trinity] TownRun complete
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 1 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 16 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
Any help would be appreciated.
I have reinstalled DB several times, re-loaded every damn profile and plugin and nothing helps..
This is what my DB says
Trinity] Clicking UI element Conversation Button (479761072)
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[Trinity] TownRun complete
[Trinity] Clicking UI element Tiered Rift Reward Continue Button (537865248)
[QuestTools][<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[Trinity] TownRun complete
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 1 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 16 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
Any help would be appreciated.
I have reinstalled DB several times, re-loaded every damn profile and plugin and nothing helps..