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Char stays in GY on death..

lostsk8r

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Joined
Jan 15, 2010
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I'm running:[Horde][HB2] Horde Grind 68-80

With cimmerian's DK profile, whenever my toon dies, he chills in the GY until I stop/start HB2 then it knows how to run to the corpse.. any ideas

The log is 1.13mbs so couldnt attach, hmmph.

[10:41:57 PM:206] Downloaded Northrend_16_25.trimesh
[10:41:58 PM:17] Downloaded Northrend_22_20.trimesh
[10:41:58 PM:448] Downloaded Northrend_30_29.trimesh
[10:41:58 PM:618] Downloaded Northrend_25_32.trimesh
[10:41:58 PM:794] Downloaded Northrend_16_26.trimesh
[10:41:59 PM:298] Downloaded Northrend_20_20.trimesh
[10:42:00 PM:190] Downloaded Northrend_33_26.trimesh
[10:42:01 PM:192] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Net.ConnectStream.Read(Byte[] buffer, Int32 offset, Int32 size)
at System.IO.BinaryReader.ReadBytes(Int32 count)
at Styx.Logic.Pathing.OnDemandDownloading.MeshServer.DownloadTiledMesh(String mapName, Int32 tileX, Int32 tileY)
at b4.LoadTiledNavMeshData(Int32 tileX, Int32 tileY)
at Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
at Tripper.Navigation.Navigator.a(Int32 A_0, Int32 A_1)
at Tripper.RecastManaged.Detour.NavMeshTileLoader.TileLoader(Int32 x, Int32 y, Void* userArg)
at dtNavMesh.findPath(dtNavMesh* , UInt32 startRef, UInt32 endRef, Single* startPos, Single* endPos, dtQueryFilter* filter, UInt32* path, Int32 maxPathSize)
at Tripper.RecastManaged.Detour.NavMesh.FindPath(PolygonReference startRef, PolygonReference endRef, Vector3 startPos, Vector3 endPos, QueryFilter filter, Int32 maxPathSize)
at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
at Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
at CommonBehaviors.Actions.NavigationAction.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[10:42:01 PM:192] Cleared POI
[10:42:01 PM:193] User stopped the bot and ThreadAbortException was thrown. This is a good thing!

^ is the last few lines
 
Last edited:
you gotta post it as a log... the copy and paste doesn't help much. Zip the log if its too big
 
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