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champion scoring system

kasia

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Joined
Mar 9, 2012
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62lvl rings ? its madness you can get 60lvl end game ring, so i think default should be 54 or 55lvl.
 
Are you saying the "Champion Hunting Defaults" button should set rings to 55+, not 62+?
 
62lvl rings ? its madness you can get 60lvl end game ring, so i think default should be 54 or 55lvl.


Sorry, I have put my default settings :) It's more restrictive ?
 
It is my understanding that in inferno, only ilvl 58+ items drop (for rares anyway). I may be wrong on that but here are my latest drop stats from the last 2 hours or so:

Code:
===== Misc Statistics =====
Total tracking time: 2h 3m 51s
Total deaths: 0 [0 per hour]
Total games (approx): 4 [1.94 per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1775 [859.86 per hour]
Items dropped by ilvl: 
- ilvl54: 4 [1.94 per hour] {0.23 %}
- ilvl57: 1 [0.48 per hour] {0.06 %}
- ilvl58: 120 [58.13 per hour] {6.76 %}
- ilvl59: 32 [15.5 per hour] {1.8 %}
- ilvl60: 262 [126.92 per hour] {14.76 %}
- ilvl61: 588 [284.84 per hour] {33.13 %}
- ilvl62: 468 [226.71 per hour] {26.37 %}
- ilvl63: 300 [145.33 per hour] {16.9 %}

Items dropped by quality: 
- White: 782 [378.82 per hour] {44.06 %}
--- ilvl 58 White: 42 [20.35 per hour] {2.37 %}
--- ilvl 59 White: 14 [6.78 per hour] {0.79 %}
--- ilvl 60 White: 95 [46.02 per hour] {5.35 %}
--- ilvl 61 White: 251 [121.59 per hour] {14.14 %}
--- ilvl 62 White: 240 [116.26 per hour] {13.52 %}
--- ilvl 63 White: 140 [67.82 per hour] {7.89 %}
- Magic: 745 [360.9 per hour] {41.97 %}
--- ilvl 54 Magic: 4 [1.94 per hour] {0.23 %}
--- ilvl 57 Magic: 1 [0.48 per hour] {0.06 %}
--- ilvl 58 Magic: 55 [26.64 per hour] {3.1 %}
--- ilvl 59 Magic: 11 [5.33 per hour] {0.62 %}
--- ilvl 60 Magic: 103 [49.9 per hour] {5.8 %}
--- ilvl 61 Magic: 242 [117.23 per hour] {13.63 %}
--- ilvl 62 Magic: 192 [93.01 per hour] {10.82 %}
--- ilvl 63 Magic: 137 [66.37 per hour] {7.72 %}
- Rare: 243 [117.72 per hour] {13.69 %}
--- ilvl 58 Rare: 20 [9.69 per hour] {1.13 %}
--- ilvl 59 Rare: 7 [3.39 per hour] {0.39 %}
--- ilvl 60 Rare: 64 [31 per hour] {3.61 %}
--- ilvl 61 Rare: 94 [45.54 per hour] {5.3 %}
--- ilvl 62 Rare: 36 [17.44 per hour] {2.03 %}
--- ilvl 63 Rare: 22 [10.66 per hour] {1.24 %}
- Legendary: 5 [2.42 per hour] {0.28 %}
--- ilvl 58 Legendary: 3 [1.45 per hour] {0.17 %}
--- ilvl 61 Legendary: 1 [0.48 per hour] {0.06 %}
--- ilvl 63 Legendary: 1 [0.48 per hour] {0.06 %}

Potion Drops:
Total potions: 136 [65.88 per hour]
- ilvl 60: 136 [65.88 per hour] {100 %}

Gem Drops:
Total gems: 49 [23.74 per hour]
- Ruby: 11 [5.33 per hour] {22.45 %}
--- ilvl 60 Ruby: 11 [5.33 per hour] {22.45 %}
- Topaz: 12 [5.81 per hour] {24.49 %}
--- ilvl 60 Topaz: 12 [5.81 per hour] {24.49 %}
- Amethyst: 12 [5.81 per hour] {24.49 %}
--- ilvl 60 Amethyst: 12 [5.81 per hour] {24.49 %}
- Emerald: 14 [6.78 per hour] {28.57 %}
--- ilvl 60 Emerald: 14 [6.78 per hour] {28.57 %}
 
Are you saying the "Champion Hunting Defaults" button should set rings to 55+, not 62+?

Yeo champion hunting defaults, 62lvl is too high for rings in my opinion.
 
Yeo champion hunting defaults, 62lvl is too high for rings in my opinion.

I think, for now, we'll keep them. You don't have to use the defaults :)

If more people complain we'll change it up. Thanks!
 
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