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Can't we get the mesh localized??

vanceshi

New Member
Joined
Aug 26, 2014
Messages
4
Hi, dear developers,

First I want to thank you for you dedicated work. I'm a proud supporter of the buddy bots. Bought honorbuddy, daemonbuddy, hearthbuddy and rebornbuddy.

However, when I'm using Rebornbuddy to grind fate or level botany, after running for awhile (usually 2 hours), it always get disconnected to some "server" with IP 192.99.148.87 and Rebornbuddy just crash and close. I checked the forum and understood that this might be the "navigation" server.

The problem is, the connection to this server is somehow always unreliable. I recall that in Honorbuddy we can save the mesh locally and therefore don't need to communicate with this "navigation server". I was wondering can would you please do the same on Rebornbuddy? Or do you have any other techniques to solve this frequently disconnected problem?

I have several error logs which are all in same situations like this, so I'll just attach a typical one, and hope it will help you to understand my issue.

Thanks for the hard work again!

Daniel

View attachment 15884 2014-09-23 01.56.txt
 
I've been restarting the proccess a lot last few days I've been overhauling its performance. Before requests were spending upwards of 3-4 seconds in queue under heavy load, now they spend less then one millisecond on average.
 
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