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cant seem to get (ThuGyY)hellrifts working NEED HELP PLEASE

bottinSol

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Apr 17, 2014
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Gday guys, i have only just started with demonbuddy, and have been using legendary road and now am using 4drone hellrifts. i can see alot of people that are praising ThuGyY's version, i"ve read every post in his thread and cant seem to get the bot working, i consistently get errors like these.

Failed to load profile: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
<LoadProfile file="Sledge.xml" />
</HaveBounty>) Line 28
System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
<LoadProfile file="Sledge.xml" />
</HaveBounty>) Line 28
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterat or`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerabl e`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)



there have been suggestions to move bountyprofiles.cs to the trinity folder, i have searched my files and the forums and cant seem to come up with anything, i could also see there used to be a plugin called zbounties that was removed and now we need ezupdater but when i installed that, it took away my trinity and questhelper tabs from within demonbuddy( i can see them within ezupdaters folders on my desktop but cant see them in DB client). i was making copies of my original folder before attempting any changes, i did this with the "all acts completed" profile and that seemed to work fine, so i used it for my tests in order not to corrupt my main folder.

i was wondering if someone could be kind enough to zip up their folder and post it, so i can just download and log in with my details.


thanks ^_^
 
What version of trinity? The bounty plugin was removed because bounties were supported by Trinity in a previous version.
 
i downloaded the latest version of trinity and the latest version of DB, i installed into a new directory and am now getting startup errors like so -

Demonbuddy v1.1.1788.355 started
Logging in...
Attached to Diablo III with pid: 5940
Flashing window
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(146,17) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(177,17) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(549,29) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(566,29) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(625,29) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshGizmo.cs(642,29) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\RefreshUnit.cs(88,75) : error CS1061: 'Zeta.Game.Internals.Actors.DiaUnit' does not contain a definition for 'IsQuestGiver' and no extension method 'IsQuestGiver' accepting a first argument of type 'Zeta.Game.Internals.Actors.DiaUnit' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\PlayerInfoCache.cs(214,64) : error CS1061: 'Zeta.Game.Internals.ActInfo' does not contain a definition for 'ActiveQuests' and no extension method 'ActiveQuests' accepting a first argument of type 'Zeta.Game.Internals.ActInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\PlayerInfoCache.cs(229,57) : error CS1061: 'Zeta.Game.Internals.QuestInfo' does not contain a definition for 'QuestType' and no extension method 'QuestType' accepting a first argument of type 'Zeta.Game.Internals.QuestInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\Cache\PlayerInfoCache.cs(233,57) : error CS1061: 'Zeta.Game.Internals.QuestInfo' does not contain a definition for 'LevelArea' and no extension method 'LevelArea' accepting a first argument of type 'Zeta.Game.Internals.QuestInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\XmlTags\TrinityExploreDungeon.cs(1540,37) : error CS1061: 'Zeta.Game.Internals.ActInfo' does not contain a definition for 'AllQuests' and no extension method 'AllQuests' accepting a first argument of type 'Zeta.Game.Internals.ActInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\XmlTags\TrinityExploreDungeon.cs(1544,37) : error CS1061: 'Zeta.Game.Internals.ActInfo' does not contain a definition for 'AllQuests' and no extension method 'AllQuests' accepting a first argument of type 'Zeta.Game.Internals.ActInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\XmlTags\TrinityExploreDungeon.cs(1581,37) : error CS1061: 'Zeta.Game.Internals.ActInfo' does not contain a definition for 'AllQuests' and no extension method 'AllQuests' accepting a first argument of type 'Zeta.Game.Internals.ActInfo' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\sol\Desktop\botsfol\newbot\Plugins\Trinity\XmlTags\TrinityExploreDungeon.cs(1593,50) : error CS1061: 'Zeta.Game.Internals.ActInfo' does not contain a definition for 'ActiveQuests' and no extension method 'ActiveQuests' accepting a first argument of type 'Zeta.Game.Internals.ActInfo' could be found (are you missing a using directive or an assembly reference?)
 
Nothing worked with any profiles doing a complete, fresh, installation of of the new BETA. I tried 8 different profiles. Reverting to normal install and the previous version of trinity (with no EZ updater).
 
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