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Can not generate path

Loseriv

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Joined
Sep 6, 2010
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Im using GB2 for the new HB
profile of Zuabros uldum min + herb 1.6
singular revisions for the CC

the problem is everytime i hit start all i get is this

Downloaded tilemap Kalimdor
Changed tilemap to Kalimdor, Tiled: True
Downloaded Kalimdor_33_49
Loading Kalimdor_33_49
Could not generate path from {-9437.552, -964.9196, 111.012} to {-9521.665, -833.4863, 140.1832} (time used: 20 milliseconds) @ FindEndPoly
Could not generate path from {-9437.552, -964.9196, 111.012} to {-9521.665, -833.4863, 140.1832} (time used: 0 milliseconds) @ FindEndPoly
Changed tilemap to Kalimdor, Tiled: True
Loading Kalimdor_33_49
Could not generate path from {-9437.552, -964.9196, 111.012} to {-9521.665, -833.4863, 140.1832} (time used: 0 milliseconds) @ FindEndPoly
 
Im using GB2 for the new HB
profile of Zuabros uldum min + herb 1.6
singular revisions for the CC

the problem is everytime i hit start all i get is this

that means mesh can't get to where ur node is, so stick a blackspot there
 
Like, ive tried going on opposite sides of the map and standing on nodes and everything...
 
mod edit:
copy and paste logs = bad

attach it
 
Last edited by a moderator:
sigh. attach it, not copy and paste

down there beside reply is go advanced, then manage attachments
 
i figured it out, but thanks for the replies, i'll work on figuring out how to attach logs

i just dont know how to save them
 
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