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BW stopped working

pindleskin

Community Developer
Joined
Oct 24, 2012
Messages
1,124
Hey

BW stopped working when i reached Nar Shada with one toon and Taris with another. Restarted clients multiple time and PC also.

Code:
[16:19:21.556 N] Starting Buddy Wing v1.0.1080.479
[16:19:26.592 N] Logging in...
[16:19:28.499 N] H: 2166580988
[16:19:28.499 N] Login Success!
[16:19:32.046 D] Current build number: 989561
[16:19:32.047 D] Loading client.gom..
[16:19:32.141 D] Loaded client.gom!
[16:19:32.192 D] Error during NodeManager.Update()
[16:19:32.192 D] Failed to ReadProcessMemory
[16:19:32.402 D]    at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at Buddy.Swtor.Objects.Engine.Gom.()
   at Buddy.Swtor.Objects.Engine.Gom..()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Buddy.Swtor.NodeManager.Update()
[16:19:32.437 N] Unhandled exception during init: System.NullReferenceException: Object reference not set to an instance of an object.
   at Buddy.Swtor.ObjectManager.Update()
   at Buddywing.MainWindow.DoInitialization()
[16:19:32.437 N] Buddy Wing: The Old Robot is ready!
[16:19:48.933 D] Object reference not set to an instance of an object.
[16:19:49.140 D]    at Buddy.CommonBot.Settings.CharacterSettings..ctor()
   at Buddy.CommonBot.Settings.CharacterSettings.get_Instance()
   at Buddywing.MainWindow.OnClosing(CancelEventArgs e)
   at System.Windows.Window.WmClose()
   at System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

Code:
[16:14:04.227 N] Starting Buddy Wing v1.0.1080.479
[16:14:16.403 N] Logging in...
[16:14:17.460 N] H: 3649548422
[16:14:17.460 N] Login Success!
[16:14:18.959 D] Current build number: 989561
[16:14:18.959 D] Loading client.gom..
[16:14:19.048 D] Loaded client.gom!
[16:14:20.021 D] Took 936ms to get the nodes list.
[16:14:20.021 D] There are 94764 nodes.
[16:14:20.021 D] DomList has 94799/98317
[16:14:20.739 D] _BaseClient handled.
[16:14:20.739 D] utlStaticDefinitions handled.
[16:14:20.743 D] strOracle handled.
[16:14:20.743 D] _InputHandler handled.
[16:14:20.746 D] chrOracle handled.
[16:14:20.746 D] qstOracle handled.
[16:14:20.866 D] spnOracle handled.
[16:14:20.866 D] ablOracle handled.
[16:14:20.866 D] cnvOracle handled.
[16:14:20.867 D] ctlOracle handled.
[16:14:20.877 D] mapOracle handled.
[16:14:20.878 D] scSpaceCombatOracle handled.
[16:14:20.878 D] gmOracle handled.
[16:14:20.879 D] Debug Draw Oracle added.
[16:14:20.879 D] dbgDrawOracle handled.
[16:14:21.108 D] guiApiGfx handled.
[16:14:21.108 D] ablTrainerOracle handled.
[16:14:21.111 D] prfOracle handled.
[16:14:21.144 D] Adding input layer ctlInputCamera - 3B9AFCB9
[16:14:21.144 D] sysInputLayer handled.
[16:14:21.145 D] Adding input layer ctlInputMouse - 3B9AFCC6
[16:14:21.145 D] sysInputLayer handled.
[16:14:21.145 D] Adding input layer ctlInputMovement - 3B9AFCCA
[16:14:21.145 D] sysInputLayer handled.
[16:14:21.146 D] Adding input layer ctlInputVehicle - 3B9AFCDF
[16:14:21.146 D] sysInputLayer handled.
[16:14:21.146 D] Adding input layer ctlInputTargetting - 3B9AFCEE
[16:14:21.146 D] sysInputLayer handled.
[16:14:21.147 D] Adding input layer ctlInputGame - 3B9AFD11
[16:14:21.148 D] sysInputLayer handled.
[16:14:21.151 D] Adding input layer ctlInputUI - 3B9AFD70
[16:14:21.151 D] sysInputLayer handled.
[16:14:21.153 D] Adding input layer ctlInputConvo - 3B9AFDA2
[16:14:21.153 D] sysInputLayer handled.
[16:14:21.153 D] Adding input layer ctlInputCharacterSelection - 3B9AFDB4
[16:14:21.153 D] sysInputLayer handled.
[16:14:21.153 D] Adding input layer ctlInputCreditsScreen - 3B9AFDBA
[16:14:21.153 D] sysInputLayer handled.
[16:14:21.154 D] Adding input layer ctlInputUtility - 3B9AFDBC
[16:14:21.154 D] sysInputLayer handled.
[16:14:21.154 D] Adding input layer ctlInputLoadingScreen - 3B9AFDC7
[16:14:21.154 D] sysInputLayer handled.
[16:14:21.154 D] Adding input layer ctlInputMacroBinoculars - 3B9AFDC9
[16:14:21.154 D] sysInputLayer handled.
[16:14:21.155 D] Adding input layer ctlInputSCFFVehicle - 3B9AFDD5
[16:14:21.155 D] sysInputLayer handled.
[16:14:22.943 D] Took 2921ms to process the node list
[16:14:23.628 N] User is a Consular
[16:14:23.629 V] Routine Path: Routines
[16:14:24.543 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[16:14:25.641 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[16:14:25.641 D] Routines were reloaded. New routine list:
[16:14:25.641 D] DefaultCombat v1.0.1080.479
[16:14:25.651 N] [DefaultCombat] Level: 17
[16:14:25.651 N] [DefaultCombat] Class: Consular
[16:14:25.892 N] [DefaultCombat] Advanced Class: Shadow (Balance)
[16:14:26.096 N] [DefaultCombat] Building method list
[16:14:26.098 N] [DefaultCombat] Added 203 methods
[16:14:26.103 N] [DefaultCombat] ShadowBalanceOutOfCombat is a match!
[16:14:26.103 N] [DefaultCombat] Using ShadowBalanceOutOfCombat for OutOfCombat (Priority: 0)
[16:14:26.293 N] [DefaultCombat] ShadowBalanceCombat is a match!
[16:14:26.293 N] [DefaultCombat] Using ShadowBalanceCombat for Combat (Priority: 0)
[16:14:26.493 N] [DefaultCombat] ShadowBalancePull is a match!
[16:14:26.493 N] [DefaultCombat] Using ShadowBalancePull for Pull (Priority: 0)
[16:14:26.494 N] Chose DefaultCombat as your combat routine.
[16:14:26.494 N] [DefaultCombat] Level: 17
[16:14:26.494 N] [DefaultCombat] Class: Consular
[16:14:26.692 N] [DefaultCombat] Advanced Class: Shadow (Balance)
[16:14:26.893 N] [DefaultCombat] ShadowBalanceOutOfCombat is a match!
[16:14:26.893 N] [DefaultCombat] Using ShadowBalanceOutOfCombat for OutOfCombat (Priority: 0)
[16:14:27.093 N] [DefaultCombat] ShadowBalanceCombat is a match!
[16:14:27.094 N] [DefaultCombat] Using ShadowBalanceCombat for Combat (Priority: 0)
[16:14:27.293 N] [DefaultCombat] ShadowBalancePull is a match!
[16:14:27.293 N] [DefaultCombat] Using ShadowBalancePull for Pull (Priority: 0)
[16:14:27.314 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[16:14:27.804 D] Initializing Auto-Equip
[16:14:28.384 D] There are 1 plugins.
[16:14:28.429 N] Unhandled exception during init: System.NullReferenceException: Object reference not set to an instance of an object.
   at Buddywing.MainWindow.RegisterHotkeys()
   at Buddywing.MainWindow.DoInitialization()
[16:14:28.429 N] Buddy Wing: The Old Robot is ready!
 
stopped working at Voss and Hoth last time i tried
 
Last edited:
Voss started working today but i am still dead at Hoth with another one...
 
Hoth still down for me with this. Its the same build on which Voss IS working.
Tried restarting the client. deleting compiled assemblies. deleting settings files...

Code:
[19:26:35.671 D] Current build number: 990722
[19:26:35.672 D] Loading client.gom..
[19:26:35.808 D] Loaded client.gom!
[19:26:35.863 D] Error during NodeManager.Update()
[19:26:35.864 D] Failed to ReadProcessMemory
[19:26:35.869 D]    at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at Buddy.Swtor.Objects.Engine.Gom.()
   at Buddy.Swtor.Objects.Engine.Gom..()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Buddy.Swtor.NodeManager.Update()
[19:26:35.876 N] Unhandled exception during init: System.NullReferenceException: Object reference not set to an instance of an object.
   at Buddy.Swtor.ObjectManager.Update()
   at Buddywing.MainWindow.DoInitialization()
[19:26:35.876 N] Buddy Wing: The Old Robot is ready!
 
Hoth still down for me with this. Its the same build on which Voss IS working.
Tried restarting the client. deleting compiled assemblies. deleting settings files...

Code:
[19:26:35.671 D] Current build number: 990722
[19:26:35.672 D] Loading client.gom..
[19:26:35.808 D] Loaded client.gom!
[19:26:35.863 D] Error during NodeManager.Update()
[19:26:35.864 D] Failed to ReadProcessMemory
[19:26:35.869 D]    at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at Buddy.Swtor.Objects.Engine.Gom.()
   at Buddy.Swtor.Objects.Engine.Gom..()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Buddy.Swtor.NodeManager.Update()
[19:26:35.876 N] Unhandled exception during init: System.NullReferenceException: Object reference not set to an instance of an object.
   at Buddy.Swtor.ObjectManager.Update()
   at Buddywing.MainWindow.DoInitialization()
[19:26:35.876 N] Buddy Wing: The Old Robot is ready!

Hi pindleskin,

Firstly, the game client always needs to be restarted if you see a GreyMagic error from the outset. Beyond that, if your NET/Redistributable/BW are all updated (since other planets are working) and the profile has been used before, then I'm at a loss.

Can you post a full log?

Cheers,
-D

~ EDIT ~

As a heads up, I've leveled one character through most (Republic) planets since the big update, and they do seem fine from my end.
 
Last edited:
Restarted the client multiple times. Everything is installed as sometimes it works sometimes it doesn't. This only happens on leveling toons. That is the full log. Its not even logical to me eaither :)

Maybe AMD issue? Its like i always have to launch BW 2 times on dual core AMD. Always two times. But thats not something new. Just unlogical :)
 
Restarted the client multiple times. Everything is installed as sometimes it works sometimes it doesn't. This only happens on leveling toons. That is the full log. Its not even logical to me eaither :)

Maybe AMD issue? Its like i always have to launch BW 2 times on dual core AMD. Always two times. But thats not something new. Just unlogical :)

Ive seen people around who have more lockups with AMD then with Intel, but still, very odd...
 
Hoth was working yesterday and over night. Ilum is not working right now :/
 
Ilum & Belsavis both not working. Please someone (Aevitas) halp! I should be 55 already :/
 
Those database errors make me wonder... is there anything unusual in your inventory which might not be on the protected list? It's a total shot in the dark, but could explain why you're the only one currently seeing this.
 
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