thebluefish
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- Aug 3, 2010
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I'm using HB 1.9.5.7, with the following script:
http://www.buddyforum.de/showthread.php?8676-Pet-Disgusting-Oozeling-(Edited)
I start the script, and it seems to clear the first area just fine, then mounts up (tried on Mechano-Hog and Black War Bear), and drives straight through Corin's Crossing. Which wouldn't be an issue except that i usually pull a mob or two while mounted, then my character will move a short ways then just stop. when it does stop, the following logs are generated at a fairly fast rate:
I'm not sure, but it seems to only be with mobs in the <AvoidMobs> list, as I never encountered this while farming other mobs.
From my understanding the bot used to simply dismount and attack them, but it isn't doing that anymore. It just gets stuck after going to the next waypoint (the click-to-move point) and continues to generate those logs. Any ideas?
http://www.buddyforum.de/showthread.php?8676-Pet-Disgusting-Oozeling-(Edited)
I start the script, and it seems to clear the first area just fine, then mounts up (tried on Mechano-Hog and Black War Bear), and drives straight through Corin's Crossing. Which wouldn't be an issue except that i usually pull a mob or two while mounted, then my character will move a short ways then just stop. when it does stop, the following logs are generated at a fairly fast rate:
[5:43:11 PM:75] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:22 PM:457] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:22 PM:579] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:22 PM:582] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:22 PM:712] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:22 PM:715] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:22 PM:849] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:22 PM:851] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:22 PM:982] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:22 PM:984] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:108] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:112] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:238] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:242] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:371] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:374] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:501] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:504] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:634] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:637] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:769] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:771] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:23 PM:906] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:23 PM:912] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:57] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:62] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:171] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:174] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:284] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:288] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:400] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:403] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:516] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:519] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:634] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:637] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:749] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:753] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:874] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:878] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:24 PM:988] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:24 PM:991] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:112] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:116] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:227] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:231] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:339] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:343] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:466] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:474] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:595] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:599] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:728] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:730] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:856] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:860] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:25 PM:977] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:25 PM:982] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:113] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:116] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:228] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:231] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:358] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:362] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:477] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:480] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:594] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:597] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:713] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:716] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:842] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:846] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:26 PM:973] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:26 PM:977] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:89] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:95] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:208] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:211] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:327] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:331] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:447] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:450] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:564] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:567] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:694] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:697] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:814] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:818] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:27 PM:941] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:27 PM:946] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:84] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:88] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:209] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:212] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:327] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:330] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:443] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:447] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:561] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:564] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:677] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:680] Changed POI to: Type: Kill, Name: Stitched Horror
[5:43:28 PM:801] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:43:28 PM:804] Changed POI to: Type: Kill, Name: Stitched Horror
I'm not sure, but it seems to only be with mobs in the <AvoidMobs> list, as I never encountered this while farming other mobs.
From my understanding the bot used to simply dismount and attack them, but it isn't doing that anymore. It just gets stuck after going to the next waypoint (the click-to-move point) and continues to generate those logs. Any ideas?