evilking
Member
- Joined
- Jun 26, 2013
- Messages
- 448
- Reaction score
- 4
Hi,
There is some weird behavior with kiting or avoidance. here is a little video of the "bug" : http://recordit.co/V9YeGuWta5
At 5sec and 9sec you can see the bot teleport back for no real reason.. I set kite distance to 0, and disabled all avoidance settings in Combat/Misc tab. Only "Attack mobs in AOE" is checked. So the bot should not leave the melee..
It is a lot of time wasted for a DMO build where you should always be in melee and as near as possible of mobs.
I'm using trinity 2.14.11
I added a copy of my trinity settings too.
Edit : added a trinity config from a friends who is working good.. no differences... but now it works.. weird...
Thanks !!
There is some weird behavior with kiting or avoidance. here is a little video of the "bug" : http://recordit.co/V9YeGuWta5
At 5sec and 9sec you can see the bot teleport back for no real reason.. I set kite distance to 0, and disabled all avoidance settings in Combat/Misc tab. Only "Attack mobs in AOE" is checked. So the bot should not leave the melee..
It is a lot of time wasted for a DMO build where you should always be in melee and as near as possible of mobs.
I'm using trinity 2.14.11
I added a copy of my trinity settings too.
Edit : added a trinity config from a friends who is working good.. no differences... but now it works.. weird...
Thanks !!
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