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[BUG] STILL trying to connect to same client. - 2+ weeks

DTrick

New Member
Joined
Jun 13, 2012
Messages
500
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3
For 2 weeks or so now i have been having this trouble.

Starting Buddy Wing v1.0.872.284
Logging in...
Login Success!
Process with ID 5800 is already taken! Searching for another..

SO then it Skiped that PID and some how reattached back to the first client that is botting ?!


User is a Consular
[WingIt] Level: 11
[WingIt] Class: Consular
[WingIt] Advanced Class: Sage (Telekinetics)
[WingIt] Building method list
[WingIt] Added 351 methods
[WingIt] SageTelekineticsOutOfCombat is a match!
[WingIt] Using SageTelekineticsOutOfCombat for OutOfCombat (Priority: 0)
[WingIt] SageTelekineticCombat is a match!
[WingIt] Using SageTelekineticCombat for Combat (Priority: 0)
[WingIt] SageTelekineticPull is a match!
[WingIt] Using SageTelekineticPull for Pull (Priority: 0)
Chose WingIt - All In One as your combat routine.
[WingIt] Level: 11
[WingIt] Class: Consular
[WingIt] Advanced Class: Sage (Telekinetics)
[WingIt] SageTelekineticsOutOfCombat is a match!
[WingIt] Using SageTelekineticsOutOfCombat for OutOfCombat (Priority: 0)
[WingIt] SageTelekineticCombat is a match!
[WingIt] Using SageTelekineticCombat for Combat (Priority: 0)
[WingIt] SageTelekineticPull is a match!
[WingIt] Using SageTelekineticPull for Pull (Priority: 0)
Current bot set to Quest Bot
Loaded profile [R - Dark] 10-17 Coruscant [Kick]
Sell quality set to Premium.
Buddy Wing: The Old Robot is ready!


I dont get it, I loaded the 11 Consular first, Then loaded the level 9 Consular 2nd and the BW tried attaching to the level 11 one again!?

Log:
Code:
[09:11:15.043 N] Buddy Wing running in multi-SWTOR mode!
[09:11:16.052 N] Starting Buddy Wing v1.0.872.284
[09:11:18.646 N] Logging in...
[09:11:19.376 N] Login Success!
[09:11:20.696 D] First CPU: AMD FX(tm)-8120 Eight-Core Processor           
[09:11:20.696 D] OS Version: Windows NT 6.1.7600.0
[09:11:20.696 D] App Path: G:\Botting\Buddy SWTOR\BuddyWing 1.0.872.284\Buddywing.exe
[09:11:20.701 N] Process with ID 5800 is already taken! Searching for another..
[09:11:20.791 D] Current build number: 921099
[09:11:20.791 D] Loading client.gom..
[09:11:20.874 D] Loaded client.gom!
[09:11:21.297 D] Took 419ms to get the nodes list.
[09:11:21.297 D] There are 35573 nodes.
[09:11:21.297 D] DomList has 4294967295/4239136
[09:11:21.340 D] spnOracle handled.
[09:11:21.341 D] ablOracle handled.
[09:11:21.341 D] cnvOracle handled.
[09:11:21.341 D] ctlOracle handled.
[09:11:21.344 D] mapOracle handled.
[09:11:21.344 D] scSpaceCombatOracle handled.
[09:11:21.437 D] gmOracle handled.
[09:11:21.437 D] Debug Draw Oracle added.
[09:11:21.437 D] dbgDrawOracle handled.
[09:11:21.705 D] guiApiGfx handled.
[09:11:21.715 D] ablTrainerOracle handled.
[09:11:21.717 D] prfOracle handled.
[09:11:21.759 D] Adding input layer ctlInputCamera - 3B9B1539
[09:11:21.760 D] sysInputLayer handled.
[09:11:21.760 D] Adding input layer ctlInputMouse - 3B9B1546
[09:11:21.760 D] sysInputLayer handled.
[09:11:21.761 D] Adding input layer ctlInputMovement - 3B9B154A
[09:11:21.761 D] sysInputLayer handled.
[09:11:21.762 D] Adding input layer ctlInputVehicle - 3B9B155F
[09:11:21.762 D] sysInputLayer handled.
[09:11:21.763 D] Adding input layer ctlInputTargetting - 3B9B156B
[09:11:21.763 D] sysInputLayer handled.
[09:11:21.765 D] Adding input layer ctlInputGame - 3B9B158D
[09:11:21.765 D] sysInputLayer handled.
[09:11:21.768 D] Adding input layer ctlInputUI - 3B9B15D4
[09:11:21.768 D] sysInputLayer handled.
[09:11:21.771 D] Adding input layer ctlInputConvo - 3B9B1604
[09:11:21.771 D] sysInputLayer handled.
[09:11:21.772 D] Adding input layer ctlInputCharacterSelection - 3B9B1616
[09:11:21.772 D] sysInputLayer handled.
[09:11:21.772 D] Adding input layer ctlInputCreditsScreen - 3B9B161C
[09:11:21.772 D] sysInputLayer handled.
[09:11:21.772 D] Adding input layer ctlInputUtility - 3B9B161E
[09:11:21.772 D] sysInputLayer handled.
[09:11:21.773 D] Adding input layer ctlInputLoadingScreen - 3B9B1629
[09:11:21.773 D] sysInputLayer handled.
[09:11:22.133 D] _BaseClient handled.
[09:11:22.133 D] utlStaticDefinitions handled.
[09:11:22.134 D] strOracle handled.
[09:11:22.134 D] _InputHandler handled.
[09:11:22.134 D] chrOracle handled.
[09:11:22.134 D] qstOracle handled.
[09:11:22.139 D] Took 842ms to process the node list
[09:11:22.992 N] User is a Consular
[09:11:22.992 V] Routine Path: Routines
[09:11:24.209 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[09:11:25.148 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[09:11:25.148 D] Routines were reloaded. New routine list:
[09:11:25.148 D] WingIt - All In One v1.0.872.284
[09:11:25.156 N] [WingIt] Level: 11
[09:11:25.156 N] [WingIt] Class: Consular
[09:11:25.438 N] [WingIt] Advanced Class: Sage (Telekinetics)
[09:11:25.691 N] [WingIt] Building method list
[09:11:25.694 N] [WingIt] Added 351 methods
[09:11:25.698 N] [WingIt] SageTelekineticsOutOfCombat is a match!
[09:11:25.698 N] [WingIt] Using SageTelekineticsOutOfCombat for OutOfCombat (Priority: 0)
[09:11:25.939 N] [WingIt] SageTelekineticCombat is a match!
[09:11:25.939 N] [WingIt] Using SageTelekineticCombat for Combat (Priority: 0)
[09:11:26.104 N] [WingIt] SageTelekineticPull is a match!
[09:11:26.104 N] [WingIt] Using SageTelekineticPull for Pull (Priority: 0)
[09:11:26.105 N] Chose WingIt - All In One as your combat routine.
[09:11:26.106 N] [WingIt] Level: 11
[09:11:26.106 N] [WingIt] Class: Consular
[09:11:26.351 N] [WingIt] Advanced Class: Sage (Telekinetics)
[09:11:26.603 N] [WingIt] SageTelekineticsOutOfCombat is a match!
[09:11:26.603 N] [WingIt] Using SageTelekineticsOutOfCombat for OutOfCombat (Priority: 0)
[09:11:26.851 N] [WingIt] SageTelekineticCombat is a match!
[09:11:26.851 N] [WingIt] Using SageTelekineticCombat for Combat (Priority: 0)
[09:11:27.100 N] [WingIt] SageTelekineticPull is a match!
[09:11:27.101 N] [WingIt] Using SageTelekineticPull for Pull (Priority: 0)
[09:11:27.106 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[09:11:28.843 D] There are 2 plugins.
[09:11:29.470 N] Current bot set to Quest Bot
[09:11:29.474 N] Loaded profile [R - Dark] 10-17 Coruscant [Kick]
[09:11:29.483 N] Sell quality set to Premium.
[09:11:33.198 D] [Mount] Automatically set mount to 
[09:11:33.203 N] Buddy Wing: The Old Robot is ready!
 
Last edited:
close both and try again

Tried, got 2 working now the 3rd one wont work. trying to attach to the last one if u look at my old thread i made about this same thing happened.
 
I use ASCII Style names to stop people from being able to report or type out the name, I wonder if that has anything to do with causing this problem considering the client cannot understand them and displays them as ????? on BW.

Buddy Wing running in multi-SWTOR mode!
Starting Buddy Wing v1.0.872.284
Logging in...
Login Success!
Process with ID 1972 is already taken! Searching for another.. - Either the lvl 5 or lvl 8
Process with ID 6796 is already taken! Searching for another.. - Either the lvl 5 or lvl 8
User is a Consular
[WingIt] Level: 5
[WingIt] Class: Consular
[WingIt] Advanced Class: None ()
[WingIt] Building method list
[WingIt] Added 351 methods
[WingIt] ConsularCombat is a match!
[WingIt] Using ConsularCombat for Combat (Priority: 0)
[WingIt] ConsularPull is a match!
[WingIt] Using ConsularPull for Pull (Priority: 0)
Chose WingIt - All In One as your combat routine.
[WingIt] Level: 5
[WingIt] Class: Consular
[WingIt] Advanced Class: None ()
[WingIt] ConsularCombat is a match!
[WingIt] Using ConsularCombat for Combat (Priority: 0)
[WingIt] ConsularPull is a match!
[WingIt] Using ConsularPull for Pull (Priority: 0)
Current bot set to Quest Bot
Loaded profile [R - Dark] 1-10 Knight and Consular - Tython [Kick]
Sell quality set to Premium.
Buddy Wing: The Old Robot is ready!

My account is lvl 11 and it reconnected to the lvl 5 some how..
 
Last edited:
Ive noticed there is no rhyme or reason on which client it attachs to first. I run just 2 at a time and never know which one it will connect to when start that first BW.

I would have to agree on the ascii name being problem.

To test. Make 3 new toons, normal names. Try again.
(I thought read somewhere about the ascii name not working, not sure)
 
I doubt it, it seems to be an issue with this account. Would be nice if we could PICK what Pid to attach to.. Since DB can do it i wish we could. Would solve this issue.
 
Nope just tested its nothing to do with Acsii names.

Because i loaded 1 acsii and it connected no problem.

Connected the 2nd with a Normal name and Boom Still wants to attach to the first one.

We need to beable to select Pid to attach to..
 
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