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[BUG REPORT] Lured pokestop + Solution

Iso

Member
Joined
Sep 30, 2014
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Distance from which bot sees that pokestop is lured also beed decreased.
If bot camp at lured pokestop and something spawns nearby and it goes to catch - it moves a bit from lured pokestop and almost immedeatly loses info that this stop are lured ones -> goes away...

Possible solution: override server response to make bot consider pokespot as lured for 2-3 more minutes from when it last seen it in that state. So bot can move around to catch all the stuff and come back to lured stop.
 
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