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[BUG REPORT] Lured pokestop + Solution

Iso

Member
Joined
Sep 30, 2014
Messages
323
Distance from which bot sees that pokestop is lured also beed decreased.
If bot camp at lured pokestop and something spawns nearby and it goes to catch - it moves a bit from lured pokestop and almost immedeatly loses info that this stop are lured ones -> goes away...

Possible solution: override server response to make bot consider pokespot as lured for 2-3 more minutes from when it last seen it in that state. So bot can move around to catch all the stuff and come back to lured stop.
 
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