I've noticed that many time my bots stops for no apparent reason in the forward barracs (A3 battlefields) and underbridge (A3 rakkis crossing). The bot is not paused, it just says is doing a moveto and the iscomplete bool never triggers, stays there for a while and then rads kick in and gets to the next zone.
Currently using last giles 1.6.3.4 and DB Beta 54
There's the log of the problem:
I've been looking at the ractors but can't figure out which one is causing the problem.
This bug doesn't always happen, but happens often enough (specially in barracks), sometimes before a door, sometimes in the middle of a room and sometimes even just at the entrance...
Any ideas on how to solve this?
Currently using last giles 1.6.3.4 and DB Beta 54
There's the log of the problem:
Code:
[10:09:19.999 D] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GilesTrinity.GilesTrinity.RefreshDiaObjects()
at GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
This bug doesn't always happen, but happens often enough (specially in barracks), sometimes before a door, sometimes in the middle of a room and sometimes even just at the entrance...
Any ideas on how to solve this?
Last edited:






