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BUG: HB dying and not releasing

sykotic

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Joined
Jan 15, 2010
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I'm having a problem with HB 1.231 not releasing from the body after it dies.

It only happens in RAF mode. If I select levelbot its fine.

I have tired to redownload HB/profile/CC and no change.

Log cut out below:

[12:11:52 p.m.:312] Frostbolt
[12:11:53 p.m.:531] CastSpellById: 7322
[12:11:56 p.m.:281] Took 2781 ms to cast:Frostbolt
[12:11:56 p.m.:890] CastSpellById: 7322
[12:11:59 p.m.:875] Took 2985 ms to cast:Frostbolt
[12:12:00 p.m.:187] Warning: there are 2 attackers.
[12:12:00 p.m.:312] CastSpellById: 12472
[12:12:00 p.m.:625] Took 313 ms to cast:Icy Veins
[12:12:00 p.m.:625] Icy Veins
[12:12:01 p.m.:437] Warning: there are 2 attackers.
[12:12:01 p.m.:468] Combat Exception
[12:12:01 p.m.:484] Object reference not set to an instance of an object. - From: pkpiajhk at Styx.Bot.CustomClasses.Mage.CombatFrost() in c:\Documents and Settings\Stacey\Desktop\hb stuff2\CustomClasses\Mage.cs:line 1294
at Styx.Bot.CustomClasses.Mage.Combat() in c:\Documents and Settings\Stacey\Desktop\hb stuff2\CustomClasses\Mage.cs:line 1057
at (Object )
at Styx.Logic.Common.Combat.CustomCombat.CustomCombat.Combat()
[12:12:01 p.m.:656] interact: 0x0FAA7CF8
[12:12:01 p.m.:671] interact done: 0x0FAA7CF8
[12:12:07 p.m.:234] interact: 0x0FAA7CF8
[12:12:07 p.m.:234] interact done: 0x0FAA7CF8
[12:12:11 p.m.:984] interact: 0x0FAA7CF8
[12:12:12 p.m.:0] interact done: 0x0FAA7CF8
[12:12:16 p.m.:734] [Navigator (Horde1-60.mesh)]: Changed destination! Last: <2208.724, -2304.534, 101.252>, new: <2216.388, -2309.626, 103.9001>


At the end of the log I hit release manually and it started to run back normally. It looks like it doesn't reliese its dead.

If you wait for the 6min auto release it runs back aswell fine.
 
can you post your entire log as attachment plz?
 
This is the log from tonight (just rolled past midnight, so its about 45mins of logs).

Looking at it again, all of the "jump stuck things" are when it dies. So its doesn't know its dying by the look of it.
 

Attachments

i will check it when i go home and try find the problem ;)
 
Will release fix later. Its supposed to release in the world but no in instances.
 
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