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Bug - Domination league shrines causing indefinite hold up or death

Pushing

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Sep 24, 2012
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Currently two kinds of shrines cause big issues for the bot:
  • Bringer of bones - Causes your hero to attack bones forever, as they spawn so quickly you will likely never get combat logic to leave the area
  • Invulnerability - The shrine that gives you inulnverability causes the obvious issue that you attack the minions while doing no damage, eventually you die if you are unable to sustain otherwise.

I think it would be great to implement clicking shrines logic to counter these two specific shrine problems.
 
Shrines are being worked on. I think as a temporary measure, we'll just end the run early if we run into either of those two, until we can get the logic fully worked out for them.
 
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