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Bug: Bot stops moving

  • Thread starter Thread starter papatoast
  • Start date Start date
P

papatoast

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Log attached, although I can't see anything that might point to why it happens.

What occurs is that the bot will be fine running along doing its thing, then for some reason it will stop running to the waypoints. It'll just stand in one place and kill anything that attacks it.

The only way I've been able to duplicate this is by running the bot for a couple hours - at some point it usually bugs out like this - but once it has bugged out like this nothing short of restarting rift altogether will get it moving again.

This is using the default rogue routine, not the test one posted in my other bug thread <here (link)> regarding recasting buffs (although the test one, as mentioned there, doesn't move to waypoints at all).
 

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[15:02:08.316 N] Take Guardian Ambusher as best target.

Thats a stealthed mob and the bot can't target it. The next release has it fixed. Meanwhile, you can remove that part of the profile and stay killing sheep an extra level.
 
Thanks Hawker, I'll do that.

I'm glad you've got such a keen eye with these things :) I couldn't ask for better devs than you folks.
 
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