hightechlowlife
New Member
- Joined
- Nov 21, 2012
- Messages
- 24
- Reaction score
- 1
[02:46:37.933 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:37.934 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:38.636 N] Moving to Type: QuestTurnIn
[02:46:38.725 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:38.726 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:39.340 N] Moving to Type: QuestTurnIn
[02:46:39.560 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:39.561 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:40.226 N] Moving to Type: QuestTurnIn
[02:46:40.295 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:40.296 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:40.929 N] Moving to Type: QuestTurnIn
[02:46:41.147 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:41.148 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:41.762 N] Moving to Type: QuestTurnIn
[02:46:41.995 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:42.008 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:42.689 N] Moving to Type: QuestTurnIn
[02:46:43.012 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:43.013 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:43.618 N] Moving to Type: QuestTurnIn
[02:46:43.687 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:43.688 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:37.934 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:38.636 N] Moving to Type: QuestTurnIn
[02:46:38.725 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:38.726 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:39.340 N] Moving to Type: QuestTurnIn
[02:46:39.560 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:39.561 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:40.226 N] Moving to Type: QuestTurnIn
[02:46:40.295 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:40.296 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:40.929 N] Moving to Type: QuestTurnIn
[02:46:41.147 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:41.148 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:41.762 N] Moving to Type: QuestTurnIn
[02:46:41.995 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:42.008 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot
[02:46:42.689 N] Moving to Type: QuestTurnIn
[02:46:43.012 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:43.013 N] [AutoEquip]: Equipping Wrist "Sedgeweed Britches" into empty slot WristSlot
[02:46:43.618 N] Moving to Type: QuestTurnIn
[02:46:43.687 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[02:46:43.688 N] [AutoEquip]: Equipping Head "Novice's Pants" into empty slot HeadSlot