jamilnielsen
Member
- Joined
- May 15, 2014
- Messages
- 43
i have a tiny problem, after a period of time the bot degrades more and more were eventually in my case it will A: start using Juggernaut "Guard" on ITSELF and B: its pathfinding takes a hit causing it to for example fail at stopping when moving while in combat [mostly on mount] as well as interacting with friendly NPC's(unable to sell items properly)[repeats opens shop window]
i was wondering if we could have a fix for this.
or if that's too troublesome, since restarting the bot program helps, may i suggest some sort of
of course i have written not as actual code but in a format so the basic idea is easily visible.
personally i'd say such a thing as this should not be too big an issue to implement.
there's also the fact that having a feature like this would solve a large amount of problems that can be solved by regular restarts.
oh and "feature true" is in case you'd add config file for it, and i guess the timer could also get a config line for that![Big Grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)
i was wondering if we could have a fix for this.
or if that's too troublesome, since restarting the bot program helps, may i suggest some sort of
Code:
[B]if[/B] Timer 30 minutes | combat false | feature true [B]then[/B]
pause
temp_save profile line
unload cache
unhook game
hook game
load profile
load temp_save profile line
resume
[B]else[/B]
continue
personally i'd say such a thing as this should not be too big an issue to implement.
there's also the fact that having a feature like this would solve a large amount of problems that can be solved by regular restarts.
oh and "feature true" is in case you'd add config file for it, and i guess the timer could also get a config line for that
![Big Grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)