Bug - flicker cooldown
Hey push,
I'm guessing you found out why the flicker cooldown wasn't being triggered in the API, but now the bot sees the cooldown and forces the fallback skill to trigger even when a frenzy charge is held -- so after every cast of flicker, regardless of frenzy charges held, the bot is using the fallback skill.
I believe this is because flicker has a cooldown after every use, but the cooldown is ignored if you have at least one frenzy charge to expend.
I'm guessing this is why you had the API originally ignore the fallback on cooldown for flicker. Or maybe not
Thanks for your work, hope this helps.
Hey push,
I'm guessing you found out why the flicker cooldown wasn't being triggered in the API, but now the bot sees the cooldown and forces the fallback skill to trigger even when a frenzy charge is held -- so after every cast of flicker, regardless of frenzy charges held, the bot is using the fallback skill.
I believe this is because flicker has a cooldown after every use, but the cooldown is ignored if you have at least one frenzy charge to expend.
I'm guessing this is why you had the API originally ignore the fallback on cooldown for flicker. Or maybe not
Thanks for your work, hope this helps.
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