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Bot stops when mob almost dead

in2fun

New Member
Joined
Sep 23, 2010
Messages
871
Seen this happen few times through out night of testing. The mob will be almost dead, just 1 more hit to kill. And bot just stands there, doing nothing.
I did manually hit 1 hotkey to kill mob, bot did loot after kill, then casted channel hatred. I hit stop and copied last of log.

Code:
[04:29:54.987 N] Killing Renegade Engineer with 100% health at 2.24 meters
[04:29:56.028 N] Casting Assault
[04:29:56.545 D] [POI Set] Type: Kill
[04:29:56.941 D] Generating path to Target Position <-4.194924, -1.119498, 41.50619>
[04:29:56.978 D] Raycast path generated.
[04:29:56.978 D] Generated path to <-4.194924, -1.119498, 41.50619> (Target Position) with 1 hops.
[04:29:58.768 N] Casting Assault
[04:30:00.446 N] Casting Vicious Slash
[04:30:00.907 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[04:30:00.953 D] Combat: Set POI to Kill.
[04:30:20.622 D] Generating path to TalkToTag: Jedi Quorian Dorjis for Quest Id: E000AFE72233CFB8 <-36.0859, 1.802824, -8.641345>
[04:30:20.622 E] Contacting nav server for path.
[04:30:20.623 D] Waiting for path request to finish...
[04:30:20.751 N] Moving to Renegade Trooper at 3.343697 meters.
[04:30:20.751 D] [POI Set] Type: Loot
[04:30:21.109 D] Nav callback called.
[04:30:22.367 D] [HLL] Dictionary contains 4611686247568530002 key already. Value: .
[04:30:22.630 V] Blacklisting 1BF28711E8 for 00:01:00
[04:30:22.630 V] [Poi.Clear] Reason: Done Looting.
[04:30:22.829 N] Casting Channel Hatred
[04:30:23.898 D] Start/Stop Button Clicked!
[04:30:23.898 D] BotMain.Stop() called
[04:30:23.899 N] Stopping the bot.
[04:30:23.941 N] Bot Thread Ended. Was this requested?
[04:30:23.999 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[04:30:25.999 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
[04:30:25.999 V] [Poi.Clear] Reason: Bot Stopped
[04:30:25.999 D] Resetting force alignment settings.
[04:30:26.000 D] QuestOrderManager.OnBotStop(). Resetting caches.
[04:30:26.000 D] Resetting current behavior.
[04:30:26.000 D] QuestOrderManager.OnBotStop(). Resetting caches.
[04:30:26.000 D] Resetting current behavior.
[04:30:26.029 D] Calling OnDone() on current behavior. TalkToTag: ObjectName: Jedi Quorian Dorjis, X: -36.0859, Y: 1.802824, Z: -8.641345, Position: <-36.0859, 1.802824, -8.641345>, Type: Npc, ProfileUseRange: 5, WaitTime: 1, IgnoreLOS: False, UseRange: 0.5, Object: null, QuestId: 16141094471741984696, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Quest Id: E000AFE72233CFB8, IsDoneCache: False, Behavior: Buddy.BehaviorTree.PrioritySelector,
 
will post when see it again. I tried running 2 bots most of last night. 2 new toons, 1-10. Had to restart them about 10 times, was frustrating, lol.
Posted most of errors, why got so many new threads from me. :D
 
New toon, running innerspace 2 at once. Making 2 more lvl 10's :D
Was fighting 4 mobs, last one almost dead, bot stopped. Waited till I was almost dead, killed mob, stopped bot.
Log attached.
 

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