alainbuddy
New Member
- Joined
- Jun 14, 2014
- Messages
- 166
- Reaction score
- 3
Having an issue with bot during nephalem rift not identifying legendaries and just straight up salvaging them.
It never identified them so how did it know to keep? I checked the log and it did it towards the last part of my log. 85% of the log is fine... just it started doing this out of the blue. Let me know if you want the log, I will PM it since it's over 18mb.
Code:
21:35:52.183 DEBUG TrinityDebug [Trinity 2.13.47] >> Ring (212546) is a Selected ListItem with 3 rules.
21:35:52.184 DEBUG TrinityDebug [Trinity 2.13.47] >> 2/3 optional rules:
21:35:52.184 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Critical Hit Chance Type=Optional (Item: 0 -v- Rule: 5) = False
21:35:52.184 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Sockets Type=Optional (Item: 0 -v- Rule: 1) = False
21:35:52.184 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Attack Speed Type=Optional (Item: 0 -v- Rule: 6) = False
21:35:52.187 DEBUG TrinityDebug [Trinity 2.13.47] >> Two-Handed Mace (191584) is a Selected ListItem with 1 rules.
21:35:52.187 DEBUG TrinityDebug [Trinity 2.13.47] >> 1 required rules:
21:35:52.187 DEBUG Logger [Trinity 2.13.47] >> Evaluated Two-Handed Mace -- Ancient Type=Required (Item: 0 -v- Rule: 1) = False
21:35:52.187 INFO Logger [Trinity 2.13.47] Two-Handed Mace [twoHandedMace_norm_unique_flippy_06-655451] [TwoHandMace] = ItemListCheck=TRASH
21:35:52.189 DEBUG TrinityDebug [Trinity 2.13.47] >> Ring (212546) is a Selected ListItem with 3 rules.
21:35:52.189 DEBUG TrinityDebug [Trinity 2.13.47] >> 2/3 optional rules:
21:35:52.189 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Critical Hit Chance Type=Optional (Item: 0 -v- Rule: 5) = False
21:35:52.190 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Sockets Type=Optional (Item: 0 -v- Rule: 1) = False
21:35:52.190 DEBUG Logger [Trinity 2.13.47] >> Evaluated Ring -- Attack Speed Type=Optional (Item: 0 -v- Rule: 6) = False
21:35:52.190 INFO Logger [Trinity 2.13.47] Ring [Ring_flippy-660880] [Ring] = ItemListCheck=TRASH
21:35:52.193 DEBUG CommonCoroutines Moving to Salvage
It never identified them so how did it know to keep? I checked the log and it did it towards the last part of my log. 85% of the log is fine... just it started doing this out of the blue. Let me know if you want the log, I will PM it since it's over 18mb.






