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Bot sits there during unspoiled farm

Joined
Apr 2, 2012
Messages
137
The bot will sometimes just sit there and look at the unspoiled node after clicking on it.

Code:
<If Condition="IsTimeBetween(1,3)">
	  	<If Condition="not IsOnMap(154)">
			<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
			<WaitTimer WaitTime="10"/>
                <RunCode Name="Dismount"/>
		</If>
		<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
			<RunCode Name="BTN"/>
		</If>
		<MoveTo XYZ="493.7555, -1.442154, -465.771" Name="Saint Coinach's Find"/>
		
	        <RunCode Name="UseStealth"/>
	        <RunCode Name="DisableMount"/>
		<Gather Loops="1">
			<GatherObject>Unspoiled Mature Tree</GatherObject>
			<HotSpots>
				<Hotspot XYZ="507.8536, -3.861331, -434.2474" Radius="500"/>
			</HotSpots>
			<GatheringSkillOrder>
				<GatheringSkill SpellName="Llymlaen's Ward" TimesToCast="1" />
				<GatheringSkill SpellName="Field Mastery" TimesToCast="1"/>
			</GatheringSkillOrder>
			<Slot>3</Slot> <!-- Wind Cluster -->
		</Gather>
	<RunCode Name="EnableMount" />
	<RunCode Name="UnStealth" />
	</If>

Here's a log.
 

Attachments

I believe my issue is the use of trying to cast "LLymlaen's Ward". Since you can't cast it until a shard, crystal or cluster is present in the list (hidden at the start). So the bot is likely hanging there trying to cast it. Is there anyway at all to reveal a slot and then cast gathering skills?
 
<Gather Loops="1">
<GatherObject>Unspoiled Mature Tree</GatherObject>
<HotSpots>
<Hotspot XYZ="507.8536, -3.861331, -434.2474" Radius="500"/>
</HotSpots>
<Slot>3</Slot> <!-- Wind Cluster -->
<GatheringSkillOrder>
<GatheringSkill SpellName="Llymlaen's Ward" TimesToCast="1" />
<GatheringSkill SpellName="Field Mastery" TimesToCast="1"/>
</GatheringSkillOrder>
</Gather>


Try moving the slot above the gatherskill and see if that works
 
Try replacing the slot with the item names:

<Gather Loops="1">
<GatherObject>Unspoiled Mature Tree</GatherObject>
<HotSpots>
<Hotspot XYZ="507.8536, -3.861331, -434.2474" Radius="500"/>
</HotSpots>
<ItemNames>
<ItemName>Wind Cluster</ItemName>
</ItemNames> <!-- Wind Cluster -->
<GatheringSkillOrder>
<GatheringSkill SpellName="Llymlaen's Ward" TimesToCast="1" />
<GatheringSkill SpellName="Field Mastery" TimesToCast="1"/>
</GatheringSkillOrder>
</Gather>
 
Sadly the name does nothing new; regardless of where ItemName or Slot is put. Must mean that the set-up for unspoiled nodes is gathering skills and then hit the nodes. A shame there is no way to uncover the node first and then use a gathering skill.
 
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