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bot pathing stuck spot

Necrolithis

New Member
Joined
May 8, 2016
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Hey guys, I found a spot in the abandoned caverns where the bot tends to get stuck a lot if it gets generated

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it seems the hole is just small enough to barely not fit through, I figured that's something you guys would want to know. Luckily with the stuck detection plugin its not a big deal, but I probably should report it anyway. =D
 
There a couple maps that are inherently bad to bot with.

Here is a brief list of maps that may cause errors or are prone to stucks:

Abandoned Cavern Map
Spider Lair Map
Graveyard Map
Cemetery Map
Thicket Map
Arena Map
Arachnid Nest Map
Villa Map Boss room
Tunnel Map
 
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