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daffy82

Member
Joined
Apr 29, 2014
Messages
129
My warrior wont walk by his own. He will only target creature and then fight it from where he stands - he does not walk over to the creature


Note that this happens en both ver 1.1 and beta build

Code:
Wildbuddy 1.1.604.3 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 7 Ultimate x64
OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
.NET Runtime Version: 4.0.30319.18444
System Memory: 7,94 GB Available
CPU Cores: 8
Application Uri: C:\Users\<User>\Desktop\wb
Logging in...
T: 5247503948759485079 H: 4277160901
Region: eu
Attached to game: [2136] WildStar64 (Hash: CAAE2043)
Attached to game: 
Wildstar is currently in a 'Maximized' state. At this point in initialization, we cannot tell if the game is in proper full-screen mode. If it is, please ensure the game client is in either Windowed, or Borderless Windowed modes. Proper Fullscreen mode is not supported by Buddy products due to technical limitations.
Attached to game: [2136] WildStar64 (Hash: CAAE2043)
Local Player is a level 8 Granok Warrior Settler
Location: X:4040,897 Y:-1050,334 Z:-4238,985 (Area: 3747) on Eastern [51]
Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
Setting game spell cast behavior to Normal
Selected Default Combat Routine version 1.0 as the current combat routine!
Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
Plugin Recovery (version 0.6.2) by Deathdisguise enabled.
Loading profile: C:\Users\<User>\Desktop\wb\Profiles\GrindAl.xml
Profile Grind Template (version 1.0) by DD loaded!
Setting game spell cast behavior to Normal
Exception during execution of profile tag <Grind /> (Line #4)System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Œ..(Task , Int32 )
   at Buddy.Coroutines.Coroutine..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__17.MoveNext()

Cannot generate paths before the map is initialized
Grind Tag is set to kill [2F39EC - NonPlayer | 21120] Jabbit , Position: X:4060,33 Y:-1053,095 Z:-4223,975, Facing: X:-0,3056688 Y:0 Z:0,9521379 W:0, Heading: 2,830952
Cannot generate paths before the map is initialized
Casting Leap
Loading profile: C:\Users\<User>\Desktop\wb\Profiles\GrindAl.xml
Profile Grind Template (version 1.0) by DD loaded!
Setting game spell cast behavior to Normal
Cannot generate paths before the map is initialized
Grind Tag is set to kill [325166 - NonPlayer | 20969] Longhorn Bull , Position: X:4056,391 Y:-1053,721 Z:-4196,363, Facing: X:0,6549689 Y:0 Z:0,7556558 W:0, Heading: -2,427451
Cannot generate paths before the map is initialized
Casting Leap
Cannot generate paths before the map is initialized
Grind Tag is set to kill [325166 - NonPlayer | 20969] Longhorn Bull , Position: X:4056,391 Y:-1053,721 Z:-4196,363, Facing: X:0,6549689 Y:0 Z:0,7556558 W:0, Heading: -2,427451
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Casting Stance: Onslaught
Grind Tag is set to kill [325166 - NonPlayer | 20969] Longhorn Bull , Position: X:4056,391 Y:-1053,721 Z:-4196,363, Facing: X:0,6549689 Y:0 Z:0,7556558 W:0, Heading: -2,427451
Casting Leap
Cannot generate paths before the map is initialized
Casting Whirlwind
Casting Whirlwind
Casting Whirlwind
Casting Whirlwind
Casting Whirlwind
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Gadget Ability 'None' was found.
Casting Kick
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Rampage
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [323A70 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4072,112 Y:-1050,921 Z:-4176,623, Facing: X:-0,7214258 Y:0 Z:-0,6924917 W:0, Heading: 0,8058591
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [323A70 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4067,036 Y:-1051,927 Z:-4181,499, Facing: X:-0,7212079 Y:0 Z:-0,6927187 W:0, Heading: 0,8055444
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [323A70 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4062,753 Y:-1052,777 Z:-4185,613, Facing: X:-0,72118 Y:0 Z:-0,6927478 W:0, Heading: 0,8055041
Casting Relentless Strikes
Grind Tag is set to kill [323A70 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4058,669 Y:-1053,586 Z:-4189,536, Facing: X:-0,7211747 Y:0 Z:-0,6927533 W:0, Heading: 0,8054965
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Whirlwind
Casting Grapple
Casting Grapple
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Leap
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Rampage
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Rampage
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Rampage
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Rampage
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Casting Relentless Strikes
Grind Tag is set to kill [317072 - NonPlayer | 61621] Swiftpaw Pouncer , Position: X:4078,93 Y:-1056,595 Z:-4167,368, Facing: X:-0,1174366 Y:0 Z:-0,9930804 W:0, Heading: 0,1177082
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Whirlwind
Casting Kick
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Relentless Strikes
Casting Whirlwind
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Rampage
Casting Relentless Strikes
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4071,785 Y:-1044,201 Z:-4176,967, Facing: X:-0,5907984 Y:0 Z:0,8068192 W:0, Heading: 2,509545
Casting Leap
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4062,803 Y:-1048,825 Z:-4170,489, Facing: X:-0,8624083 Y:0 Z:0,5062134 W:0, Heading: 2,101585
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4057,542 Y:-1050,525 Z:-4167,931, Facing: X:-0,9072126 Y:0 Z:0,4206724 W:0, Heading: 2,004983
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4051,255 Y:-1051,521 Z:-4165,395, Facing: X:-0,9340319 Y:0 Z:0,3571895 W:0, Heading: 1,936054
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4044,588 Y:-1049,972 Z:-4163,129, Facing: X:-0,9502779 Y:0 Z:0,3114033 W:0, Heading: 1,887466
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4041,008 Y:-1042,593 Z:-4162,667, Facing: X:-0,9903418 Y:0 Z:0,1386471 W:0, Heading: 1,709892
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Whirlwind
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Stance: Onslaught
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Leap
Cannot generate paths before the map is initialized
Grind Tag is set to kill [2F5412 - NonPlayer | 20992] Skytalon Rotbeak , Position: X:4034,517 Y:-1037,169 Z:-4187,571, Facing: X:0,9500782 Y:0 Z:-0,3120118 W:0, Heading: -1,253487
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
We're falling, and we didn't jump. Clearing the path just in case.
Cannot generate paths before the map is initialized
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Casting Whirlwind
Grind Tag is set to kill [327386 - NonPlayer | 34907] Longhorn Cow , Position: X:4026,16 Y:-1052,184 Z:-4179,286, Facing: X:0,8102118 Y:0 Z:0,5861371 W:0, Heading: -2,197079
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Casting Relentless Strikes
 
Last edited:
Apoc: Are there any information about this? Can we do anything about it or should we wait for you guys?
 
Just restart the bot if that happens. When the nav server dies, sometimes the connection is picked up too quickly on restart. I'll add some stuff to prevent that later. But for now, just restart.
 
Just restart the bot if that happens. When the nav server dies, sometimes the connection is picked up too quickly on restart. I'll add some stuff to prevent that later. But for now, just restart.

Restarted the bot numerous times and waited ~1h with no result, used different profiles and similar altered ones - still getting the same error msg though.

Code:
UNHANDLED TASK EXCEPTION
System.AggregateException: A Task's exception(s) were not observed either by Waiting on the Task or accessing its Exception property. As a result, the unobserved exception was rethrown by the finalizer thread. ---> System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()<---

Inner Exception: System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
Cannot generate paths before the map is initialized

I know for a fact taht its not my internet, the bot worked fine until 1h20m ago.

Should I just keep waiting (£.£) or is this something that won't be fixed soonish ?

edit:

Additional info:
Code:
Wildbuddy 1.1.604.3 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1  x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 15.93 GB Available
CPU Cores: 4
Application Uri: C:\Users\<User>\Downloads\Wildbuddy 1.1.604.3
Logging in...
T: 5247507469190546007 H: 1205948073
Region: eu
Attached to game: [77092] WildStar64 (Hash: CAAE2043)
Attached to game: 
Attached to game: [77092] WildStar64 (Hash: CAAE2043)
Local Player is a level 33 Human Warrior Soldier
Location: X:3464.425 Y:-739.0418 Z:-5523.215 (Area: 3546) on Farsidesque [1421]
Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
Setting game spell cast behavior to Normal
Selected Default Combat Routine version 1.0 as the current combat routine!
Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
Plugin Auto Equip (version 1.0.0.0) by Apoc enabled.
Plugin QuickGrind (version 0.0.0.1) by Unreal enabled.
Plugin Recovery (version 0.6.2) by Deathdisguise enabled.
Plugin RepairMe (version 0.0.0.1) by Unreal enabled.
Loading profile: C:\Users\<User>\Downloads\Wildbuddy 1.1.604.3\Profiles\grind\farsidefish.xml
Profile  (version ) by  loaded!

edit #2:

Got a new error message this time after restarting the client:

Code:
Setting game spell cast behavior to Normal
Exception during execution of profile tag <Grind /> (Line #2)System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
   at Œ..(Task , Int32 )
   at Buddy.Coroutines.Coroutine..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__17.MoveNext()

Cannot generate paths before the map is initialized
 
Last edited:
Restarted the bot numerous times and waited ~1h with no result, used different profiles and similar altered ones - still getting the same error msg though.

Code:
UNHANDLED TASK EXCEPTION
System.AggregateException: A Task's exception(s) were not observed either by Waiting on the Task or accessing its Exception property. As a result, the unobserved exception was rethrown by the finalizer thread. ---> System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()<---

Inner Exception: System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
Cannot generate paths before the map is initialized

I know for a fact taht its not my internet, the bot worked fine until 1h20m ago.

Should I just keep waiting (£.£) or is this something that won't be fixed soonish ?

edit:

Additional info:
Code:
Wildbuddy 1.1.604.3 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1  x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 15.93 GB Available
CPU Cores: 4
Application Uri: C:\Users\<User>\Downloads\Wildbuddy 1.1.604.3
Logging in...
T: 5247507469190546007 H: 1205948073
Region: eu
Attached to game: [77092] WildStar64 (Hash: CAAE2043)
Attached to game: 
Attached to game: [77092] WildStar64 (Hash: CAAE2043)
Local Player is a level 33 Human Warrior Soldier
Location: X:3464.425 Y:-739.0418 Z:-5523.215 (Area: 3546) on Farsidesque [1421]
Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
Setting game spell cast behavior to Normal
Selected Default Combat Routine version 1.0 as the current combat routine!
Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
Plugin Auto Equip (version 1.0.0.0) by Apoc enabled.
Plugin QuickGrind (version 0.0.0.1) by Unreal enabled.
Plugin Recovery (version 0.6.2) by Deathdisguise enabled.
Plugin RepairMe (version 0.0.0.1) by Unreal enabled.
Loading profile: C:\Users\<User>\Downloads\Wildbuddy 1.1.604.3\Profiles\grind\farsidefish.xml
Profile  (version ) by  loaded!

edit #2:

Got a new error message this time after restarting the client:

Code:
Setting game spell cast behavior to Normal
Exception during execution of profile tag <Grind /> (Line #2)System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
   at Œ..(Task , Int32 )
   at Buddy.Coroutines.Coroutine..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.Navigator..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__17.MoveNext()

Cannot generate paths before the map is initialized

Mesh Server Down.
 
Basically - it means the server that holds all the map information that tells WB where you are in relation to the rest of the things around you and how to navigate around those things is not communicating with anyone's copy of WB, making it impossible for characters to move around the world. You should still be able to use plugins that don't depend on the mesh like Agility.
 
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized
Cannot generate paths before the map is initialized

restarting the bot doesn't help
 
Last edited:
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