The bot won't move. It intermittently takes about 10 steps and stops. I've tried on different characters using different profiles on different planets, same results every time. Tried using Default combat routine and Pure SWtor. Combat is actually working fine. Characters are executing rotations well enough to survive which is good enough for me for leveling, but they're not moving to enemies or moving to quests/objectives.
Didn't think you guys would want the ~30 different log files I have especially since log is just this repeatedly after loading up bot and loading profiles:
[01:11:28.605 D] Generating path to PickupQuestTag: Datapad for Imperial Edict <-5.569814, -4.240837, -2.246756>
[01:11:28.605 E] Contacting nav server for path.
[01:11:28.893 D] Waiting for path request to finish...
[01:11:29.183 D] Nav callback called.
[01:11:29.183 D] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.MeshNavigator.Navigator.FindPath(Vector3 start, Vector3 end) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.MeshNavigator\Navigator.cs:line 179
at Buddy.Tor.NavService.PathService.GetPath(String sessionId, UInt64 area, PathStartEndCompositeType pathPoints) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.Tor.NavService\PathService.svc.cs:line 59
[01:11:30.463 D] Generating path to PickupQuestTag: Datapad for Imperial Edict <-5.569814, -4.240837, -2.246756>
[01:11:30.463 E] Contacting nav server for path.
[01:11:30.742 D] Waiting for path request to finish...
[01:11:31.018 D] Nav callback called.
[01:11:31.018 D] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.MeshNavigator.Navigator.FindPath(Vector3 start, Vector3 end) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.MeshNavigator\Navigator.cs:line 179
at Buddy.Tor.NavService.PathService.GetPath(String sessionId, UInt64 area, PathStartEndCompositeType pathPoints) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.Tor.NavService\PathService.svc.cs:line 59
Is the Nav Server down, or is the bot still working out some kinks? Let me know if I need to provide more information or a full log.
Didn't think you guys would want the ~30 different log files I have especially since log is just this repeatedly after loading up bot and loading profiles:
[01:11:28.605 D] Generating path to PickupQuestTag: Datapad for Imperial Edict <-5.569814, -4.240837, -2.246756>
[01:11:28.605 E] Contacting nav server for path.
[01:11:28.893 D] Waiting for path request to finish...
[01:11:29.183 D] Nav callback called.
[01:11:29.183 D] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.MeshNavigator.Navigator.FindPath(Vector3 start, Vector3 end) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.MeshNavigator\Navigator.cs:line 179
at Buddy.Tor.NavService.PathService.GetPath(String sessionId, UInt64 area, PathStartEndCompositeType pathPoints) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.Tor.NavService\PathService.svc.cs:line 59
[01:11:30.463 D] Generating path to PickupQuestTag: Datapad for Imperial Edict <-5.569814, -4.240837, -2.246756>
[01:11:30.463 E] Contacting nav server for path.
[01:11:30.742 D] Waiting for path request to finish...
[01:11:31.018 D] Nav callback called.
[01:11:31.018 D] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.MeshNavigator.Navigator.FindPath(Vector3 start, Vector3 end) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.MeshNavigator\Navigator.cs:line 179
at Buddy.Tor.NavService.PathService.GetPath(String sessionId, UInt64 area, PathStartEndCompositeType pathPoints) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.Tor.NavService\PathService.svc.cs:line 59
Is the Nav Server down, or is the bot still working out some kinks? Let me know if I need to provide more information or a full log.