What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Bot kills it self often on explosions

Kejser

New Member
Joined
Apr 1, 2014
Messages
20
Reaction score
0
The bot stands too close to explosions when it has killed creatures and suicides on creature explosion.Also won´t engage 3 monsters or less, just runs forward and monsters trailing the bot and kill´s it. Rain of vengence for DH is often cast behind player and not where mob pack is.

happens a lot in riftsView attachment 9496 2015-11-01 15.26.zip
 
Last edited:
You can change all this in Trinity settings just go to plugins and then config and have a look around in them settings you will find a lot you can adjust like trash mob pack size and fight in AoE or avoid AoE and also Kite when low HP.
 
I've experienced this too, but sometimes the bot does avoid it, other times it gets stupid and charges right into the radius and gets itself killed.
 
Trinity dev is aware,looks like avoiding logic requires re-write
 
it seems to me a priority thing; sometimes the bot does a great job avoiding, but it seems like when it has too many things in the queue it can't prioritize properly. I saw many times it purposely went around the fire patch of death and other times not so much, either that or he sees the exploding mob and runs right in the middle waving his kill me flag.
 
Back
Top