Boltwall
Member
- Joined
- Mar 9, 2015
- Messages
- 87
- Reaction score
- 3
Hi been having trouble running it smoothly , log files do nothing because it logs itself out, or the game shuts down
Ive had this windows error
C:\Users\Master\AppData\Local\Temp\WERE779.tmp.WERInternalMetadata.xml
C:\Users\Master\AppData\Local\Temp\WER527.tmp.appcompat.txt
C:\Users\Master\AppData\Local\Temp\WER5A5.tmp.mdmp
log into my game , Load exilebud- game bot doesnt load plugins
load as admin- bot stays up, game shuts down
log in using team viewer game shuts down( during the day I log in using team viewer make sure everything is running smooth.
heres the last log but its massive 11.Mb
so heres a snip
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at Buddy.Auth.SR.IA.Do(Byte b, Object[] args)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(String , Byte , Int64 )
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
2016-12-27 04:55:38,162 [4] INFO Logger - [Pre-Login] Could not retrieve host name for auth.na.buddyauth.com. Please check the DNS configuration. Error: System.Net.Sockets.SocketException (0x80004005): The requested name is valid, but no data of the requested type was found
at System.Net.Dns.GetAddrInfo(String name)
at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6)
at System.Net.Dns.GetHostAddresses(String hostNameOrAddress)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
2016-12-27 04:55:38,197 [4] ERROR Logger - Error
System.ServiceModel.EndpointNotFoundException: No DNS entries exist for host auth.na.buddyauth.com.
Server stack trace:
at System.ServiceModel.Channels.DnsCache.Resolve(Uri uri)
at System.ServiceModel.Channels.SocketConnectionInitiator.GetIPAddresses(Uri uri)
at System.ServiceModel.Channels.SocketConnectionInitiator.Connect(Uri uri, TimeSpan timeout)
at System.ServiceModel.Channels.BufferedConnectionInitiator.Connect(Uri uri, TimeSpan timeout)
at System.ServiceModel.Channels.ConnectionPoolHelper.EstablishConnection(TimeSpan timeout)
at System.ServiceModel.Channels.ClientFramingDuplexSessionChannel.OnOpen(TimeSpan timeout)
at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.OnOpen(TimeSpan timeout)
at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.CallOpenOnce.System.ServiceModel.Channels.ServiceChannel.ICallOnce.Call(ServiceChannel channel, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.CallOnceManager.CallOnce(TimeSpan timeout, CallOnceManager cascade)
at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at Buddy.Auth.SR.IA.Do(Byte b, Object[] args)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(String , Byte , Int64 )
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
restarting My Pc each time and it works .. for say 20 mins then the game like games with bot still in control with no app open...
Ive had this windows error
C:\Users\Master\AppData\Local\Temp\WERE779.tmp.WERInternalMetadata.xml
C:\Users\Master\AppData\Local\Temp\WER527.tmp.appcompat.txt
C:\Users\Master\AppData\Local\Temp\WER5A5.tmp.mdmp
log into my game , Load exilebud- game bot doesnt load plugins
load as admin- bot stays up, game shuts down
log in using team viewer game shuts down( during the day I log in using team viewer make sure everything is running smooth.
heres the last log but its massive 11.Mb
so heres a snip
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at Buddy.Auth.SR.IA.Do(Byte b, Object[] args)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(String , Byte , Int64 )
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
2016-12-27 04:55:38,162 [4] INFO Logger - [Pre-Login] Could not retrieve host name for auth.na.buddyauth.com. Please check the DNS configuration. Error: System.Net.Sockets.SocketException (0x80004005): The requested name is valid, but no data of the requested type was found
at System.Net.Dns.GetAddrInfo(String name)
at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6)
at System.Net.Dns.GetHostAddresses(String hostNameOrAddress)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
2016-12-27 04:55:38,197 [4] ERROR Logger - Error
System.ServiceModel.EndpointNotFoundException: No DNS entries exist for host auth.na.buddyauth.com.
Server stack trace:
at System.ServiceModel.Channels.DnsCache.Resolve(Uri uri)
at System.ServiceModel.Channels.SocketConnectionInitiator.GetIPAddresses(Uri uri)
at System.ServiceModel.Channels.SocketConnectionInitiator.Connect(Uri uri, TimeSpan timeout)
at System.ServiceModel.Channels.BufferedConnectionInitiator.Connect(Uri uri, TimeSpan timeout)
at System.ServiceModel.Channels.ConnectionPoolHelper.EstablishConnection(TimeSpan timeout)
at System.ServiceModel.Channels.ClientFramingDuplexSessionChannel.OnOpen(TimeSpan timeout)
at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.OnOpen(TimeSpan timeout)
at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.CallOpenOnce.System.ServiceModel.Channels.ServiceChannel.ICallOnce.Call(ServiceChannel channel, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.CallOnceManager.CallOnce(TimeSpan timeout, CallOnceManager cascade)
at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at Buddy.Auth.SR.IA.Do(Byte b, Object[] args)
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(String , Byte , Int64 )
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
restarting My Pc each time and it works .. for say 20 mins then the game like games with bot still in control with no app open...
Last edited:






