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Bot doesn't work correctly

jaja123

New Member
Joined
Jun 11, 2012
Messages
42
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0
Hi,

I am using the latest version of DemonBuddy (Did a clean install and used the BuddyWizard tool) - I am using the latest version of the FunkyBot profile - but my bot is still not running correctly. This is the error log:

Code:
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheObstacle.cs(325,16) : warning CS0114: 'fBaseXtensions.Cache.Internal.Objects.CacheAvoidance.Rotation' hides inherited member 'fBaseXtensions.Cache.Internal.Objects.CacheObject.Rotation'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Navigation\Clustering\ClusterConditions.cs(47,17) : warning CS0114: 'fBaseXtensions.Navigation.Clustering.ClusterConditions.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Behaviors\GoblinBehavior.cs(175,4) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Behaviors\OOGOverlord.cs(36,5) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(120,17) : warning CS0168: The variable 'Actortype' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(133,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(150,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(163,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(197,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(376,27) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1277,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1326,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1440,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1537,22) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Game\Bounty.cs(176,21) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Game\Bounty.cs(703,22) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Game\UI.cs(873,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Navigation\PlayerMover.cs(162,8) : warning CS0219: The variable 'iSafetyLoops' is assigned but its value is never used
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Settings\UIControl.cs(352,14) : error CS1061: 'Zeta.Common.Compiler.CodeCompiler' does not contain a definition for 'ParseFilesForCompilerOptions' and no extension method 'ParseFilesForCompilerOptions' accepting a first argument of type 'Zeta.Common.Compiler.CodeCompiler' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\Settings\UIControl.cs(422,15) : error CS1061: 'Zeta.Common.Compiler.CodeCompiler' does not contain a definition for 'ParseFilesForCompilerOptions' and no extension method 'ParseFilesForCompilerOptions' accepting a first argument of type 'Zeta.Common.Compiler.CodeCompiler' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\Nicolai\Documents\Demonbuddy 1.1.2197.387\Plugins\fBaseXtensions\XML\FunkyMoveToSnoTag.cs(169,13) : warning CS0162: Unreachable code detected
Setting up Trinity Logging
[Trinity] Combat routine is not installed or is not latest version, installing! // VERSION 1.2.0
Chose Trinity as your combat routine
[Trinity] Initialized v2.2.0
[Trinity] OnEnable start
[Trinity] ENABLED: Trinity v2.2.0 now in action!
Failed to load profile: Element MoveToTownObject is not supported. Please check your XML and try again. (<MoveToTownObject questId="1" stepId="1" Type="NephalemNPC" />) Line 28





System.Exception: Element MoveToTownObject is not supported. Please check your XML and try again. (<MoveToTownObject questId="1" stepId="1" Type="NephalemNPC" />) Line 28
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ..(XElement , Type )
   at ...(XElement )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ..(XElement , PropertyInfo )
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
   at Zeta.Bot.Profile.Profile.Load(String path)
   at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)





[QuestTools][TrinityLoadProfileTag] TrinityLoadProfile is decpreciated. Use <LoadProfile /> instead.
 
Do a fresh install of DB. Then a fresh install of Trinity. After which, try one of rrrix's profile and let me know how that goes.
 
Did that.. Im running rrrix's profile now... every time i finish a rift it talks to Orek in town and closes rift. Then it won't open a new one. just keep spamming "entering the rift" in DB
 
Last edited:
I've been running the runky profile all the time. But now i get that error message.
I dont get i, It can't even load it from file
 
I've been running the runky profile all the time. But now i get that error message.
I dont get i, It can't even load it from file

Try rrrix's profile and let us know if it works
 
When I'm using rrrix's profile, it runs completes the rift, do townrun and closes the rift. Then it wont open a new. If if stop and start the bot it runs again :s
 
Please try a Fresh install.

A fresh install means - do not use any existing plugins, settings. Do not re-download any plugins - R-Rift will work out of the box with the plugins that come with Demonbuddy.

Make sure you grab the latest R-Rift.

Note: we don't and can't support if you use fBaseExtensions. I've never ever gotten this to work. Typically you can't use anything form Herbfunk at the same time as you're using the official trinity release.
 
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