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Bot Does Not Revive

makapangyarihan

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Joined
Oct 1, 2012
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I can't seem to find the death handling part in Triinity anymore. My bot does not revive when it dies. It just leaves game and restarts. Where is it in the latest version of Trinity?

Thanks
 
Perhaps you missed this. It's ok, i'll keep asking for it. I can't help you without it.

IF YOU HAVE ERRORS, PERFORMANCE PROBLEMS OR ANY BUG:

Zip and attach your LOGS as a ZIP file. How to attach a logfile?

<PID> <DATE>.txt
<PID> <DATE> Errors.txt
<PID> <DATE> TrinityDebug.txt

With these options enabled in the Trinity Advanced tab:

ZE5ypRz.png
 
Perhaps you missed this. It's ok, i'll keep asking for it. I can't help you without it.

IF YOU HAVE ERRORS, PERFORMANCE PROBLEMS OR ANY BUG:

Zip and attach your LOGS as a ZIP file. How to attach a logfile?

<PID> <DATE>.txt
<PID> <DATE> Errors.txt
<PID> <DATE> TrinityDebug.txt

With these options enabled in the Trinity Advanced tab:

ZE5ypRz.png

Hi man. Thanks for the reply. That's the thing... I used to run DB/Trinity til around August last year. I knew where to find the death handling in Trinity with the version of Trinity then. Now I can't see where it is and the DB config window to set death handling to "ignore" is not working. Where in the new Trinity interface do I set up death handling? I didn't screenshot anything cuz I would have to first know where in Trinity's windows it should be found, before I can screenshot it. Screenshotting all the windows would be a bit too tedious.

Thanks again

Thanks again.
 
Perhaps you missed this. It's ok, i'll keep asking for it. I can't help you without it.

IF YOU HAVE ERRORS, PERFORMANCE PROBLEMS OR ANY BUG:

Zip and attach your LOGS as a ZIP file. How to attach a logfile?

<PID> <DATE>.txt
<PID> <DATE> Errors.txt
<PID> <DATE> TrinityDebug.txt

With these options enabled in the Trinity Advanced tab:

ZE5ypRz.png

I think I found the answer... Death handling is now hardcoded into the profile instead of being handled either by Trinity or DB? I found this line of code in the XML file TrinityMaxDeaths max="1"
 
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