Hi,
I'm using latest DB beta version and Trinity 2.13.X.
When an elite with Molten affix dies and then explodes the bot moves away and goes back to the explosion area and usually dies there, same goes for Grotesques monsters that dies and explode
How can I fix it?
Thanks!
I'm using latest DB beta version and Trinity 2.13.X.
When an elite with Molten affix dies and then explodes the bot moves away and goes back to the explosion area and usually dies there, same goes for Grotesques monsters that dies and explode
How can I fix it?
Thanks!