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Bot dies more since new patch??

Velando

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Oct 19, 2012
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Hey guys.

Is it just my bot, or is yours also dying more since the new patch was released??

I am currently running on MP2 and have been doing that for a while now.
Before patch 1.0.7 my bot almost never died, but now, it dies several times/hour.

What do you think??
 
imho.. it could be the TP or WP delay.... i noticed a longer delay when returning via TP or WP.... you might be die'n during that delay... ie, returning from town-run..

not sure if its DB300 or Trinity 1.7.2.1 causing the delay...
 
Watched it die often fighting elitepacks... Before the new patch it didn't die just like that. It's weird, like monster has gotten stronger or something? -.-
 
still 0 dph >"< my all bots have 50k+ HP and around 400+ all res. I'm botting in mp0 with monks, WDs, Barb.
 
Dying to what? Like Blackday said they boosted poison dmg so you may need to adjust your avoidance settings or those ball ticklers will get ya.
 
I noticed that sometimes the deaths happen in the middle of a fight the char just stops and stands there in the middle of the mob for few seconds, and few times they dont do dmg enought to kill, but sometimes the char die.

another scenario is, when you are using TP and there is a long range demon shooting at you, and the char keeps trying to use the portal, but the range attacks interrupt it, and it dies.

but yes i did notice, an increase of deaths :(
 
Yes it happens.
With or without Trinity, same result.
Symptomatics:
1) Runs vault/tp into mob packs, stays, fights > dies
2) Slights delays before attacking mobs > dies

Had 0 DPH even on bots with 30k HP, now it varies from 4 to 30 on various bots who got from 60k to 30k HP
 
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