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Bot causes Diablo 3 disconnect

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varchar

New Member
Joined
May 23, 2014
Messages
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Hi All,

After entering the rift and a few fights bot causes Diablo 3 to disconnect.
Any ideas how to fix this?
Trinity 2.41.42

View attachment 10912 2016-05-09 18.01.txt.zip

Code:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Bot.GameStats.**‎*‎‏‎‏‫‎​**‪‪‏‪‪**​*‪**‬*‫*(Object , EventArgs )
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000CC, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute, Int32 parameter)
   at Trinity.Framework.Utilities.CastStatus.CheckIsCasting(SNOPower power) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 93
   at Trinity.Framework.Utilities.CastStatus.CastTrackInfo.get_IsCasting() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 50
   at Trinity.Framework.Utilities.CastStatus.GetCastStatus(CastTrackInfo info) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 130
   at Trinity.Framework.Utilities.CastStatus.CheckCasting(CastTrackInfo info) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 106
   at Trinity.Framework.Utilities.CastStatus.OnPulse() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 99
   at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 38
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
   at Trinity.Framework.Utilities.Cooldowns.OnPulse() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
   at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 38
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
   at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
   at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
   at Zeta.Game.ZetaDia.**‪*‪*‎*‫*‎‫​*​*****‫‫*‪***.‬**‪*​‎*‫*​‏***​‬​*‎**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.ZetaDia.get_IsInTown()
   at TrinityCoroutines.Resources.Inventory.OnPulse(Object sender, EventArgs e) in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Resources\Inventory.cs:line 81
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.‎‎‫‏‬​‬‎*‬‏*‎‪‫​​***‪**‬*‪*‪**()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_Level()
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
   at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
   at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
   at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at Zeta.Bot.Pulsator.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*(Delegate , Object[] )
System.NullReferenceException: Object reference not set to an instance of an object.
   at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
   at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
   at Zeta.Bot.GameEvents.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*[](EventHandler`1 , Object ,  )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000E0, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.***‬**‪​‪‪*​‬*​‫**‏​‬‪‏**​‏***()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
   at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
   at Trinity.Combat.SnapShot.Record() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\SnapShot.cs:line 31
   at Trinity.TrinityPlugin.GameEvents_OnWorldChanged(Object sender, EventArgs e) in D:\Documents\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 131
   at Zeta.Bot.GameEvents.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*[](EventHandler`1 , Object ,  )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000E0, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.‏‪*‬**‫‪‪**‏*‪​**‫‎*‫**[](Int32 , ACD , & )
   at Zeta.Game.Internals.FastAttribGroupsEntry.*‪​‎*‫**‫​‫‬‬**‫‫‪*‫‏‬*​‬**[](Int32 , ACD )
   at Zeta.Game.Internals.Actors.ACD.***‬**‪​‪‪*​‬*​‫**‏​‬‪‏**​‏***()
   at Zeta.Game.PerFrameCachedValue`1.get_Value()
   at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
   at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
   at Trinity.Combat.SnapShot.Record() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\SnapShot.cs:line 31
   at Trinity.TrinityPlugin.TrinityOnDeath(Object src, EventArgs mea) in D:\Documents\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 175
   at Zeta.Bot.GameEvents.***‪‎‫‬*‎‫*‬*‫‫‪***‏‪*‬​***‎​*‏*[](EventHandler`1 , Object ,  )
[Trinity 2.41.42] No longer in game world
[Trinity 2.41.42] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
   at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
   at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
   at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 376
   at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 69
   at Trinity.TrinityPlugin.HandleTarget() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 139
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
   at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
   at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 376
   at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 69
   at Trinity.TrinityPlugin.HandleTarget() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 497
   at Trinity.BotManager.<>c.<MainCombatTask>b__8_1(Object ret) in D:\Documents\Demonbuddy\Plugins\Trinity\BotManager.cs:line 157
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.!1sw\\\[<~ikx>sZcCI\[B}\.\\5v".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Trinity.BotManager.<MainCombatTask>d__8.MoveNext() in D:\Documents\Demonbuddy\Plugins\Trinity\BotManager.cs:line 157
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.‬*‎‬****‫***‪​*‏‪‬**‏***‏‬‬*(Boolean )
   at Buddy.Coroutines.Coroutine.***‪‏‫**​‫‬‬‬‪‎‫‪‫*​*‏*****(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Zeta.Bot.ActionRunCoroutine.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.***‏‪‫‫‪​**‪‪‫*‫‏‫​**‏‏*()
 
make a fresh installation from scratch and if you still got issues open a thread under support issues section providing your fresh log file plz

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