Hi All,
After entering the rift and a few fights bot causes Diablo 3 to disconnect.
Any ideas how to fix this?
Trinity 2.41.42
View attachment 10912 2016-05-09 18.01.txt.zip
After entering the rift and a few fights bot causes Diablo 3 to disconnect.
Any ideas how to fix this?
Trinity 2.41.42
View attachment 10912 2016-05-09 18.01.txt.zip
Code:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.************(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000CC, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute, Int32 parameter)
at Trinity.Framework.Utilities.CastStatus.CheckIsCasting(SNOPower power) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 93
at Trinity.Framework.Utilities.CastStatus.CastTrackInfo.get_IsCasting() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 50
at Trinity.Framework.Utilities.CastStatus.GetCastStatus(CastTrackInfo info) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 130
at Trinity.Framework.Utilities.CastStatus.CheckCasting(CastTrackInfo info) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 106
at Trinity.Framework.Utilities.CastStatus.OnPulse() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\CastStatus.cs:line 99
at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 38
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
at Trinity.Framework.Utilities.Cooldowns.OnPulse() in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in D:\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 38
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.****************.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at TrinityCoroutines.Resources.Inventory.OnPulse(Object sender, EventArgs e) in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Resources\Inventory.cs:line 81
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.NullReferenceException: Object reference not set to an instance of an object.
at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000E0, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.**************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
at Trinity.Combat.SnapShot.Record() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\SnapShot.cs:line 31
at Trinity.TrinityPlugin.GameEvents_OnWorldChanged(Object sender, EventArgs e) in D:\Documents\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 131
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000E0, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.**************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
at Trinity.Combat.SnapShot.Record() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\SnapShot.cs:line 31
at Trinity.TrinityPlugin.TrinityOnDeath(Object src, EventArgs mea) in D:\Documents\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 175
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
[Trinity 2.41.42] No longer in game world
[Trinity 2.41.42] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 376
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 69
at Trinity.TrinityPlugin.HandleTarget() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 139
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in D:\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 376
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 69
at Trinity.TrinityPlugin.HandleTarget() in D:\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 497
at Trinity.BotManager.<>c.<MainCombatTask>b__8_1(Object ret) in D:\Documents\Demonbuddy\Plugins\Trinity\BotManager.cs:line 157
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.!1sw\\\[<~ikx>sZcCI\[B}\.\\5v".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.BotManager.<MainCombatTask>d__8.MoveNext() in D:\Documents\Demonbuddy\Plugins\Trinity\BotManager.cs:line 157
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.***************(Boolean )
at Buddy.Coroutines.Coroutine.************(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()






