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Blood - Ghoul - Deathknight Build?

NatroN

New Member
Joined
Feb 6, 2010
Messages
126
Hey guys..

I'm leveling my deathknight with an Blood - Permaghoul spec.

http://talent.mmo-champion.com/?deathknight#_CJEBpIPlzK4R5y,FdQOe3,10192

the big advantage is the perma ghoul.. it kills mobs at the same level without problems. So even if my toon is turned in the false direction and can't attack the mob - the ghoul will down it - i won't die. Killing speed and regeneration is almost as high as with deep blood. Exp/hour is even higher (i think because of the missing corpse runs)

Last night i did 700 kills with 1 death (as a lvl 69 dk). Blood rota works, but now my question:

The blood rotation (which is active) summons the pet every 2 minutes.. with perma ghoul the pet is out the whole time.. it's not a problem to cast a new pet every 2 mins but it is very noticeable if anyone is watching me.

I took a look at the deathknight.cs - but i can't find the right options.

Anyone can help me to cast the pet ony when it's not out?


thanks
natron
 
You'll have to scrap the current Pet code and borrow the summoning code from Hunter.cc , since DK cc was never meant to have a static pet while the hunter is.
 
I took a look at the warlock code.. ... i can read code but this is kinda.. weird ;P
 
On line 127 of Deathknight.cs, the following variable is assigned:

Code:
bool UseRaiseDead = true; //Raise Dead[/code

It might not hurt to try changing this value to false. That said, however, the CC comments even say that there is no code yet in place for perma pets, so if your ghoul happens to die/get out of range, it probably would not be resummoned.
 
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