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BigSnake - Ssthrass farm

Kevin Spacey

Community Developer
Joined
Aug 31, 2013
Messages
2,830

[NERFED]BIG SNAKE - SSTHRASS FARM

2Prw0Ao.jpg

let me introduce you to the one of the fastest mini-boss run(in the middle between BigBen and BigClaw, i think)
[video=youtube;UEgPMmMgLJQ]https://www.youtube.com/watch?v=UEgPMmMgLJQ[/video]
version 0.4 uploaded

1. What it does?
  • kill Ssthrass
  • also you can get iron wolves doctrine legendary material
2. What you need?
  • Start with Quest 8.1(Black Soulstone)
  • Manually go to the Oasis WP and search the entrance to the Ancient Waterway (it becomes quest 8.2 - Zoltun Culle's Archives).
  • Get the checkpoint in the Ancient Waterway, tp to town and leave the game. Now you ready to start the bot.
  • Trinity plugin. Current version you can find in this section - Trinity
  • Trinity Combat Routine, choose it when first launch DB
  • QuestTools, bundled in the last DB release, or better download attachement in this topic http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/83134-questing-a1-a4.html
  • ImageUploader - a free and open source screenshot tool for productivity
  • Notepad++ for editing profile or .cs files
  • if you have more than 20 games per hour, you will get an error with QuestTools. Open this file Plugins/QuestTools/QuestTools.cs, find and edit this strings (set GamesPerHour > 60 for example)
    Code:
    if (gameCounter > 20 && DateTime.Now.Subtract(LastBotStart).TotalSeconds > 30 && Zeta.Bot.GameStats.Instance.GamesPerHour > 20 && !gameIdMatch)
                    {
                        Zeta.Bot.BotMain.Stop(false, string.Format("[QuestTools] Forcing bot stop - high rate of games/hour detected: {0} Games/hour", Zeta.Bot.GameStats.Instance.GamesPerHour));
                    }
4. Features
  • this boss is veeery fast but not so simple as Manglemaw, it in the middle between BigBen and BigClaw - faster than first, slower but less dangerous than second.
    [*]max death count=1, because you revive in town without any portal back to boss, so you have only one attempt to kill him. In other case you can lost loot, if the mob die after you
  • with last R-YAR you dont need any relogger files anymore. Kickstart file will be generated by default.
5. Known issues

6. Troubleshooting:
7. Recommendations
7. Feature plans
  • fix and support this profile

 

Attachments

Last edited:
old versions and changelog will be here

Code:
v0.4
- little fixes of pathfinding, thanks Gorm, must be little smoother now, i hope
v0.3
- death count increased to 2, because last DB beta can revive at corpse now
- Snakes added to blacklist
- trintiymoveto replaced by safemoveto, may be will be smoother
- UsePower prebuff tag added for Battle Rage, Warcry, Call of the Ancients
v0.2
- trashmobs blacklisted, exclude meele snakes near Ssthrass
- fix for LeaveGame
 

Attachments

Last edited:
alas! a profile for this has emerged. easy run i did for an hour today, came out with 4 leg mats and crafted my set.
 
Wouldn't it be faster to just TP after you kill him? On his video he goes to the portal because he avoids killing, yet bot kills the whites, maybe adding a target blacklist for those would help.
 
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Just edited my post, maybe its better to have the tp on the other zone if it avoids the trash mobs.
 
Hey guys.

My barb uses the Portal correctly kills the snake and ports back. but it isnt leaving the game. Any ideas? :(

greetings

Trinity] [TrinityMoveTo] Started Tag; x="2787" y="4162" z="108" name="" questId="1" stepId="0" worldId="70885" levelAreaId="57425"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="2787" y="4162" z="108"
Interacting with object g_Portal_Square_Blue-393
========== Grid segmentation resetting!!! ============
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=79312
[Trinity] Town Portal timer finished
========== Grid segmentation resetting!!! ============

IFTag: Condition:.......IsDone:False
 
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Tried with my wizard. Whenever it enters a game, it leaves afterwards saying the game is completed.

here's the log:
Creating new game. Params: [Act: A2, Difficulty: Torment4, Quest: 57337, QuestStep: 25, ResumeFromSave: True, IsPrivate: True]
Loaded profile [BigSnake v0.1] Ssthrass farm
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile [BigSnake v0.1] Ssthrass farm
Game joined, Resetting profile caches.
========== Grid segmentation resetting!!! ============
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:30
Using portal to Ancient Waterway
Leaving game, reason: The END
Profile completed
Number of games completed: 4
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 4 seconds before next game...


If I enter the tp manually and start the bot, it finishes the run perfectly, except it doesn't tp back to town before leaving :)
 
NEW VERSION UP

Code:
v0.2
- trashmobs blacklisted, exclude meele snakes near Ssthrass
- fix for LeaveGame
 
Thank you for this.

It's working good. Although I'd love really like the melee snakes to be blacklisted as well. It's a waste of time killing them tbh.
 
As a Wizard with AoE I haven't found that to be an issue.

Perhaps an option? What would the code look like?

E: Anyway, as far as the speed goes, it seems to me that this is a little bit slower and more dangerous than Manglemaw. You don't get a chance at that chest either.

I'm only speaking for myself though, as a Wizard.
 
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thx for the quick fix :).

@ all how is the funfactor if u compare dh to barb? cant realy decide which one of those i wanna play :D
 
View attachment 123004
Having one of this is a must :P
Btw Kevin my wizard acts funny after kills the BigSnake ,she starts moving forward and backward like crasy about 10 + secs b4 piking up the drops ,any ideas why is that hapning ?

And thx alot for this great profile man .
 
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