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BG's, comone... seriously.

kayes

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Jan 15, 2010
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I suggest that the dev's take a look at the battlegrounds.

1. pathing is useless, run back and forth in all BG's like a tard, can never make up hes mind where it should move too!
2. STILL there is the stuck in building in AV @ SH gy.
3 Will not take the portal in IOC, and when it manages to get out of base the toon will run all the way to horde base and sit on top of the horde portal!

I could add MUCH more, but my suggestion is for the dev's to just try this out for yourself.

I'm getting quite anoyed.
 
1)Bgbot has got a specific logic about bases etc,everytime it picks to move your char on the action point
if the game is too fast you can see some back and forth movement
In that case you can try PvP mode

2)do you have a screenshot of the stuck place?

3)fixed on next release
 
Some minor points are that the bots always take the same paths. With the high concentration of players watching this is oh so easy to spot. ie in battle for gilneas you will always avoid the bridge on the way to the Waterworks and instead continue on horseback through the river. Then when you get over the river you always path to the left of the house through a v tiny space.

Could anything be doing to add some randomness to the pathing when on a moving period.

Also, when changing directions, all of a sudden the player switches direction and reverses. This is more apparent in EoS when changing bases. I think a lot of players end up strafing a lot in BG's, which since this bot doesn't use it looks a bit suss too.


Lastly, I have yet to see a CC for a Holy paladin healer that sticks with a cluster of people and just, well....heals! Would be most useful.

Great job on this by the way, I feel that it is an awesome part of Honorbuddy but could be improved if some of these things were looked at.
 
1. I understand how the bot works, im just stating that even if its a good thought it don't work. Bot bounces back and forth like a headless chicken. Also the priority to STAY where the action is happening is downprioritized by moving to the next base with higher priority.

2. Will find my post(s) asap.

3. Good, but don't forget all the other issues. I could mention some more here and now.

-bot go crazy in eots start area, running back and forth like a crazy maniac (NO, even if some of you people do the same because you are restless before the game starts, this behavior is not human like)

-Bot starts to move before the game boat are ashore in SOTA

- Bot run stright into the horde / allies in the beginning when moveing towards balinda / and the horde dude. I know some regular players do the same, but its quite obvious.

- In Twin peaks ALL the bots go for the first flag in the begining, this is pissing people off since it kinda ruins the whole round when half of the team stand @ the first flag.

- Chain run into horde / allies just to be ganked over and over and over again ...(would like to see some hardcoded implemented squire) [request]
 
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