whatcha413
Member
- Joined
- Jan 15, 2010
- Messages
- 930
loots insignia's and other bots follow it in a line pretty much stopping and getting stuck at same spots. why was last bgbot updated 

all plugins disable or no?disable loot corpses option
whatcha; if you have a recommendation of code on how to make it less bot like ... then lets hear it
whatcha; if you have a recommendation of code on how to make it less bot like ... then lets hear it
I've used BGBuddy on 12 characters so far, each for many hours at a time [funny story, I've had a handful of BGs where my accounts on opposite factions were against each other]. Those characters are now in 5/5 ruthless, with a weapon and offhand, and are closing in on being FULLY geared. Not once have I received a single whisper accusing me of botting.
However, I will add in a note that might bring light to why my success is different: I only run BG Buddy on healers or ranged DPS, never melee. On the healers, nobody is going to call out a healer for following the biggest battles, or defending the flag carrier instead of moving out to attack. With ranged DPS, the botting is also less obvious because the bots are able to get quite a few hits off before being targetted, which helps pad them on the damage done meter.
whatcha; if you have a recommendation of code on how to make it less bot like ... then lets hear it
[COLOR=#ff0000][B]IF[/B][/COLOR] player [B]IS GROUPED[/B] up with other players[COLOR=#0000ff][B](x or more)[/B][/COLOR];
[COLOR=#ff0000][B]IF [/B][/COLOR]group is [B]NOT MOVING[/B] [B][COLOR=#ff0000]OR[/COLOR][/B] [B]NOT[/B] [B]DEFENDING[/B] [B][COLOR=#ff0000]OR[/COLOR][/B] [B]NOT ATTACKING[/B];
[COLOR=#ff0000][B]THEN[/B][/COLOR] override [B]LARGEST GROUP[/B];
[B] [COLOR=#0000ff]GO TO[/COLOR][/B] [B]LARGEST BATTLE[/B];
[B][COLOR=#ff0000]ELSE[/COLOR][/B] return;
so on and so forth....
[B][COLOR=#ff0000]IF[/COLOR][/B] player is moving to objective;
[COLOR=#0000ff] Direction == ( RNG(range=70) +- x degrees left or right);
Update Direction == 2 seconds;
loop;[/COLOR]
[B][COLOR=#ff0000] IF[/COLOR][/B] player still headed to objective?;
[B][COLOR=#ff0000]ELSE; [/COLOR][/B]
return;
and onward....
The way it was before was fine. The new version is very bot like.whatcha; if you have a recommendation of code on how to make it less bot like ... then lets hear it